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Posted

Hi Guys,

I am building a mission where I want the Player to get a fuel leak when a certain flag/trigger etc is set. Do you know if this is possible within the ME?
 

cheers

Rampart

Posted (edited)

The explosion method would be the best bet, as although you can get them to 'work' in MP (failures) they do not work as expected and bug the client. If you get the unit vector and work out the offset to the wing and trigger an explosion underneath at a small yield (you'll have to experiment, I suggest starting at 0.001) you might be able to consistently get it to work as intended.

Edit: if the client is airborne then you'll have to factor in their velocity vector to ensure correct positional placement each time.

Edited by PravusJSB

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Posted

Thanks for your input guys. I found a way to trigger failures in ME via flags and zones. I think ill go with moderate oil leak and see how that pans out.😈

  • 10 months later...
Posted
On 11/23/2021 at 5:41 PM, makosch said:

Thanks for your input guys. I found a way to trigger failures in ME via flags and zones. I think ill go with moderate oil leak and see how that pans out.😈

Could you please explain how?

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