Grodin Posted December 7, 2021 Posted December 7, 2021 (edited) I often fly F16 after flying F18 and the other way around and on the Gulf map some performance dips got my atenttion so i investigated further. Pointing an F16 TGP zoomed out at a big city (like dubai) really hurts performance, even if it would be on 256 res setting in the options. With F18 i dont have this problem. My fps goes down to 30-40 from 60 with the tgp pointed there even GPU usage is not even near 100% so i'm wondering if this is an API bandwidth issue like XP11 had before moving to Vulcan, meaning there is simply too many buildings and objects to calculate for this engine at this point and F16 TGP renders things differently from F18 TGP? While the image seems much better in F16 this performance drop is driving me nuts. Any ideas? Lowering any of the settings barely makes any difference, object draw distance is the only setting that makes noticeable difference and turning this to the lowest setting seems to be the only fix for this right now. For what its worth im on Intel i7 9700 and RTX3070 and 32gb system ram and if it wasnt for this tpod i could use rather high settings while remaining steady 60 fps @ 4K, but this TGP really eats some power. Edited December 7, 2021 by Grodin Fighting for peace is like screwing for virginity.
Digitalvole Posted December 7, 2021 Posted December 7, 2021 I’ve been wondering recently if the FPS hit from targeting pods has increased. I don’t remember them having too much of an impact on FPS but now i really notice it. I haven’t done any tests like you have and it could all be in my head that it is worse now than it used to be. Also I see a similar frame time drop using the F18,16 & 14 pods As for Mavs and Tgp on at the same time, yikes! Interestingly it’s the same frame time hit with Es as it is with Fs which I can’t understand. Either way I don’t use mavs anymore which is pity because I like them.
Marklar Posted December 7, 2021 Posted December 7, 2021 5 hours ago, Grodin said: even if it would be on 256 res setting in the options. This setting is confusing and does not actually make any difference to MFD's quality in any module. I think it only changes quality of mirrors (not in Viper obviously but in other planes). i9 13900K; RTX 4090, 64GB RAM. Reverb G2; VPC MongoosT-50CM3, VPC WarBRD Base with VPC Constellation ALPHA stick, MFG Crosswind V3
Harker Posted December 8, 2021 Posted December 8, 2021 This setting is confusing and does not actually make any difference to MFD's quality in any module. I think it only changes quality of mirrors (not in Viper obviously but in other planes).It does affect the TGP picture. It affects all picture-in-picture displays, so mirrors, TGP video, Maverick video HUD NAVFLIR (for the Harrier) etc. The vCVW-17 is looking for Hornet and Tomcat pilots and RIOs. Join the vCVW-17 Discord. F/A-18C, F-15E, AV-8B, F-16C, JF-17, A-10C/CII, M-2000C, F-14, AH-64D, BS2, UH-1H, P-51D, Sptifire, FC3 - i9-13900K, 64GB @6400MHz RAM, 4090 Strix OC, Samsung 990 Pro
Marklar Posted December 8, 2021 Posted December 8, 2021 Well, it does not on my PC. TGP picture looks exactly the same on 256 and 1024 settings. i9 13900K; RTX 4090, 64GB RAM. Reverb G2; VPC MongoosT-50CM3, VPC WarBRD Base with VPC Constellation ALPHA stick, MFG Crosswind V3
RuskyV Posted December 8, 2021 Posted December 8, 2021 The resolution settings that have "every frame" after it seem to have a bigger hit on performance to me, however I fly in VR so everything is more sensitive with settings.
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