Tree_Beard Posted December 12, 2021 Posted December 12, 2021 F18 vs Su27 - AI vs AI BFM, both set to Ace level skill. Every time I run the test, the AI F18 dumps all energy after the merge, gets down on the deck and gets stuck flying slowly in a straight line at extreme AoA... usually eventually crashing into trees or the ground. The Su27 stays airborne, but can never get a shot off on the F18 as it slowly crawls across the ground. When it lines up for a shot, the nose of the Flanker sort of bugs out and it flies past the target. I have no mods installed and I just did a fresh reinstall of the whole 200+ gigs of DCS. Same behavior. One of the most frustrating parts of this is that when I try to save a track file to demonstrate what is happening, the track usually shows something completely different... I think the file below sort of shows what I am talking about though. I am trying to figure out if this is a problem with my client or an issue with the broader game itself. aibug2.trk 1
rayrayblues Posted December 12, 2021 Posted December 12, 2021 (edited) @Tree_Beard ED is aware of many, many issues with AI and they are working on it. Fixes coming soon. General Flight Model (digitalcombatsimulator.com) Edited December 12, 2021 by rayrayblues 1 SLAVA UKRAINI MoBo - ASUS 990FX R2 Sabertooth, CPU - AMD FX 9590 @4.7Gb. No OC RAM - GSkill RipJaws DDR3 32 Gb @2133 MHZ, GPU - EVGA GeForce GTX 1660Ti 6Gb DDR5 OC'd, Core 180MHz, Memory 800MHz Game drive - Samsung 980 M.2 EVO 1Tb SSD, OS Drive - 860 EVO 500Gb SATA SSD, Win10 Pro 22H2 Controls - Thrustmaster T-Flight HOTAS X, Monitor - LG 32" 1920 X 1080, PSU - Prestige ATX-PR800W PSU
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