Majesco Posted December 3, 2008 Posted December 3, 2008 Sovietrat has written on Lockonfiles that Lock On Reload & Airbase mod can be used for DCS Black Shark and i did it successfully (of course, for summer only) ;) So, i think at this time we can temporarily use that great mod for LOFC on Black Shark (Russian version) while waiting for DCS-BS Western version and a new terrain mod released :music_whistling: Just do it manually: + Unzip LO Reload & Airbase Mod + Copy "R1.cdds" and "R2.cdds" to...eg Ka-50 Black Shark\ Bazar\ World + Open Config folder => open graphics.cfg with Notepad then add 2 lines common = ".\\Bazar\\World\\R1.cdds"; common = ".\\Bazar\\World\\R2.cdds";under highFolder = ".\\Bazar\\TempTextures\\"; => Save Done! Have a look on new BS terrain: :P 1
Boberro Posted December 3, 2008 Posted December 3, 2008 Thx Majesco, glad to hear it works good with BS. Reminder: Fighter pilots make movies. Bomber pilots make... HISTORY! :D | Also to be remembered: FRENCH TANKS HAVE ONE GEAR FORWARD AND FIVE BACKWARD :D ಠ_ಠ ツ
Lib Posted December 3, 2008 Posted December 3, 2008 (edited) (sorry for my bad english) I did it several weeks ago, there's a bug with trees, there "heads" are cutted. We can see it on your last screen or in that one : . You can correct it by oppening R1.cdds with CDDS Explorer of modman. Unpack all TGA files on your HDD. I dont remember exactly the name, but there a file like "trees-For.tga" (witch contains several trees) to delete. Then you can create again the file R1.CDDS using ED CDDS Studio and place it in the right directory. All trees will be correct. And i found an other bug under Vista, sometimes Roads are partially cutted. it's a mix of BS roads and LO reload roads... I didin't find how to correct it. I'm at job now so i can't have a look of the right file's name to delete, but if someone send me the list of files contained in R1.cdds (by PM) i could find it and modify my post. best regards. Edited December 3, 2008 by Lib
Majesco Posted December 3, 2008 Author Posted December 3, 2008 (edited) You're right, there's still a bug with tree, lots of trees have peak cutted And you corrected the bug by deleting just one .TGA file ? List of all files in R1.cdds are very long. I'll post a list of .TGA files related to TREE, hope you can help: TREE_EL.tga TREE_ELKA.tga TREE_HVKUST.tga TREE_KIPARIS.tga TREE_KUST.tga TREE_KUSTIK.tga TREE_PALMAA.tga TREE_PALMAB.tga TREE_PALMAC.tga TREE_SOSNAB.tga TREE_TOPOL.tga Edited December 3, 2008 by Majesco
Lib Posted December 3, 2008 Posted December 3, 2008 sorry, so it's not a file begining by "tree", it's "more down" in the list and has a "-FOR.tga" in the name or "R-FOR.tga" something like that.
Majesco Posted December 3, 2008 Author Posted December 3, 2008 There're some "R-" files: R_DUB.tga R_FOR.tga R_FOR_T.tga R_KLEN.tga R_KUST.tga R_SOSNA.tga R_VYAZ.tga
Lib Posted December 3, 2008 Posted December 3, 2008 Here it is ! it's "R_For.tga" to delete :) if you open it you will see 5 or 6 trees in.
Majesco Posted December 3, 2008 Author Posted December 3, 2008 Thanks, i've extracted all .TGA files in R1.cdds by CDDS Explorer and deleted R_FOR.tga But could you help me how to create them again in .cdds I have CDDS Studio, but i only know how to convert .BMP files into CDDS :D
Lib Posted December 3, 2008 Posted December 3, 2008 "Rules of use. 1.Run CDDSstudioD.exe 2.Select in menu Edit --> Add files. 3.Select all your *.tga files for one CDDS. 4.Click on the SAVE icon, enter any name of file and press SAVE. 5.Select in menu Edit --> BUILD CDDS. 6.Enter the desired name and press SAVE. 7.If all is OK, then utility begin process and after complete building CDDS will ask press any key."
Majesco Posted December 3, 2008 Author Posted December 3, 2008 (edited) After step 5, everything is not OK and 2 text files named "Error" and "TextoDDS" appeared, what was wrong ? :( Everything is OK if they are all .BMP files :mad: Edited December 3, 2008 by Majesco
Lib Posted December 3, 2008 Posted December 3, 2008 (edited) .BMP ??? files must be .TGA in your new CDDS ! When you unpack the R1.CDDS, you just have to clic on "extract all" and nothing else. Edited December 3, 2008 by Lib
Lib Posted December 4, 2008 Posted December 4, 2008 Well, you won't have any problems now, simmod has just released a new Lo Reload compatible with BS <<< Here >>>
Majesco Posted December 4, 2008 Author Posted December 4, 2008 wow, great mod...i must download right now thanks for the info :D
Francous Posted December 4, 2008 Posted December 4, 2008 The original looks better.. don't like too much those tiles.
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