Jump to content

Recommended Posts

Posted (edited)

Version 2.5.3 - 20250717 - update 

Summertime... and the living is definitely not easy for a Northerner living in (what feels like) the tropcis, so thanks for nothing, Gershwin! And, poor me, I had to upgrade my main PC and now am terrorized by ample performance and quick responses, unheard of for years. Even DCS feels snappier - occasionally. Yeah, I'm really suffering here.

I'm looking at some tangential ideas that I've long since wanted to bring to DML, but in the past weeks I've spent a lot of time playing my very own "Expansion", and therefore had to tweak it here and there, which in turn required a number of tweaks to DML. All these changes are in this release, and I'm now turning again to one of my more peripheral DML pet projects (almost entirely eye candy) that I maybe can bring to DCS soon. Working on more substantial DML enhancements (e.g. persistence, warehouse) currently is out of question to me, as DCS is currently notwhere near what I need it to be.

All changes

Manual
    Documentation
        - reconMode updates for static objects
        - some spelling corrections
        
    Quick Ref
        - updates to reconMode 
        
Demos
    ADF and NDB fun - updated to current version 
    reconMode reloaded - updated to current version 

Modules
    - cfxZones 4.5.4 
        new allObjectsInZone() 
    
    - cloneZone 2.8.0 
        better integration with reconMode 
        
    - csarManager 4.5.4 
        reduced verbosity 
        
    - NDB 1.3.1
        - improved starting guard 
        - improved on? off? reading 
        
    - reconMode 2.5.1
        - reconMode now can report static objects as well
    
    - twn 1.0.3
        - added compatibility with marianas ww II
 

Enjoy,

-ch

 

Edited by cfrag
  • Like 2
  • Thanks 2
Posted

@cfrag Thank you for your continued time and effort you put into your tool box. Its good that you have actually had time to play the sim as well.

I have not been doing any DML recently as my squad have been stuck into one of the "Foothold" campaigns so I have been able to take some time out of having build scenarios for our squad to play.

 

Visit the Dangerdogz at www.dangerdogz.com. We are a group based on having fun (no command structure, no expectations of attendance, no formal skills required, that is not to say we can not get serious for special events, of which we have many). We play DCS and IL2 GBS. We have two groups one based in North America / Canada and one UK / Europe. Come check us out. 

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...