Mugatu Posted December 9, 2008 Posted December 9, 2008 http://www.electronista.com/articles/08/12/08/opencl.10.ratified/
Bucic Posted December 18, 2008 Posted December 18, 2008 Try to convience ED to OpenGL first :P F-5E simpit cockpit dimensions and flight controls Kill the Bloom - shader glow mod Poor audio Doppler effect in DCS [bug] Trees - huge performance hit especially up close
Acedy Posted December 18, 2008 Posted December 18, 2008 I'm glad about this development, hopefully OpenCL and DX11 will become the defacto standards for GPU computing. As the article says, nVidia announced that CUDA will be compatible with OpenCL, and ATI confirmed that their proprietary GPU computing technology (ATI Stream) will be compatible as well: http://www.marketwatch.com/news/story/amd-adopts-opencltm-10-specification/story.aspx?guid=%7B2C008489-465A-42BD-8CE8-9FE44F332EFA%7D This would enable developers to write vendor independent software and therefore benefit the enduser. [sIGPIC][/sIGPIC] *** SERVMAN SERVER MANAGEMENT MOD V2 FOR DCS:BS V1.0.1 *** *** VERSION FOR FC2 ***
Bucic Posted December 18, 2008 Posted December 18, 2008 The question remains will DCS new engine reach out for the new (?!?) possibilities. Or will it stand in a row with other IT world embarassements like 32-bit OSes, FDDs, MS swap file handling etc. F-5E simpit cockpit dimensions and flight controls Kill the Bloom - shader glow mod Poor audio Doppler effect in DCS [bug] Trees - huge performance hit especially up close
Recommended Posts