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Posted (edited)

Hi,

I've encountered a weird issue in a mission I'm editting right now.

I was testing the mission objectives using F-16 with Mk-82 bombs and they keep falling long of the CCIP, after a couple of tries I noticed the steerpoint was a few hundred feet closer to my position, when in the ME in placed right over the target, whatever the azimuth I'm engaging from, it's always closer to me.

At first I though it had to do with the barometric pressure, as I changed it in the ME and later noticed that the plane in air start has the usual 29.92, but matching it in the altimeter doesn't fix it, nor it does setting the standard 29.92 QNH in ME. Also double-checked the steerpoint altitude and it's correce, just at ground level.

So I tried a fresh mission and there it works flawlessly as usual, with the steerpoint being in the right over some targets and the bombs falling rlly close to the CCIP.

If I load again the mission I'm editing the issue persist, if I create a new F16 in different location with a different steerpoint the issue persist, but only in this specific mission.

Am I missing something? Someone has a clue of what's going on?

Here's a shot video comparing the actual mission with a fresh one, note the steerpoint deviation.

 

Edit:

I tried with the F-18 and same thing, it seems it's a mission problem, but I have no idea of how to fix it.

 

 

Edited by Bizarro
Posted

 

2 hours ago, dark_wood said:

It think you need to use CCRP mode if you want to benefit from waypoints placed on ME.

CCIP mode is a visual method.

More details here: https://wiki.hoggitworld.com/view/Air-to-Ground_Combat

Hope it helps

Thanks for your reply. I know the difference between both modes, and I like more the CCIP in this case, anyway, as I said before, the seerpoint is missaligned so I don't think CCRP would work in this case.

Posted
On 3/16/2022 at 3:03 PM, Sedlo said:

@Bizarrodid you just have to re-save the mission in the newer version, or did you have to replace the unit?

Hi, sorry for such a late reply

I had to open the .miz file (it works just like a .zip) and copy some info of the old mission over the same parts of a newly generated .miz

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