VMFA117_Poko Posted December 16, 2008 Posted December 16, 2008 (edited) Two times in a row today I got online players frozen (but their rotors were whirling) while I could still play but couldn't destroy any targets. Something like loosing connecting but no kick outs to the lobby or maybe more like no updates of the players position...(?) [size="2"]Error running Config/autoexec.cfg: cannot open Config/autoexec.cfg: No such file or directory 2008-12-16 20:32 V808201900 World::LoadPlugins: Loaded plugin module CockpitBase.dll FILE NOT FOUND: .\Bazar\Terrain\Map\map_towns_names_en.sup Dispatcher: initial random seed = 6052363 Dispatcher: apply random seed = 6052363 Cosmos: Mission date assigned - Year:2009, Month:6, Day:1 loaded from mission Scripts/World/GPS_GNSS.lua Map objects for beacon site Потийский NOT FOUND! Ojbects created. Map objects for inactive beacon site Мыс Сухумский NOT FOUND! Ojbects created. Map objects for inactive beacon site Мыс Тарханкутский NOT FOUND! Ojbects created. Map objects for inactive beacon site Мыс Железный Рог NOT FOUND! Ojbects created. Map objects for beacon site Мыс Херсонесский NOT FOUND! Ojbects created. Map objects for inactive beacon site Мыс Анапский NOT FOUND! Ojbects created. Map objects for inactive beacon site Мыс Айтодорский NOT FOUND! Ojbects created. Map objects for beacon site Батумский NOT FOUND! Ojbects created. Map objects for beacon site Мыс Фонарь NOT FOUND! Ojbects created. Map objects for beacon site Мыс Евпаторийский NOT FOUND! Ojbects created. Map objects for beacon site Ялта NOT FOUND! Ojbects created. Map objects for inactive beacon site Мыс Кыз-Аул NOT FOUND! Ojbects created. Map objects for inactive beacon site Мыс Кодошский NOT FOUND! Ojbects created. ComplexTask::open_state(). Precached tasks data loading. ComplexTask::load_task_data(). "Follow_Line" task data loaded. ComplexTask::load_task_data(). "Follow_Vector" task data loaded. ComplexTask::load_task_data(). "Follow_Vector_Old" task data loaded. ComplexTask::load_task_data(). "Approach" task data loaded. ComplexTask::load_task_data(). "Cannon_Ground_Attack" task data loaded. ComplexTask::load_task_data(). "Rocket_Attack" task data loaded. ComplexTask::load_task_data(). "Level_Bombing" task data loaded. ComplexTask::load_task_data(). "Dive_Bombing" task data loaded. ComplexTask::load_task_data(). "Missile_Ground_Target_Attack" task data loaded. ComplexTask::load_task_data(). "Missile_Ground_Target_Level_Attack" task data loaded. WARNING: multiple connectors "smoke" in model ".\Bazar\Terrain\Structures\High\TEC_A.lom" WARNING: multiple connectors "light proj FFFFFF 25 25" in model ".\Bazar\World\Shapes\FARPS.lom" WARNING: multiple connectors "light proj FFFFFF 25 25" in model ".\Bazar\World\Shapes\FARPS.lom" WARNING: multiple connectors "light proj FFFFFF 25 25" in model ".\Bazar\World\Shapes\FARPS.lom" WARNING: multiple connectors "light proj FFFFFF 25 25" in model ".\Bazar\World\Shapes\FARPS.lom" WARNING: multiple connectors "light proj FFFFFF 25 25" in model ".\Bazar\World\Shapes\FARPS.lom" WARNING: multiple connectors "light proj FFFFFF 25 25" in model ".\Bazar\World\Shapes\FARPS.lom" WARNING: multiple connectors "light proj FFFFFF 25 25" in model ".\Bazar\World\Shapes\FARPS.lom" WARNING: multiple connectors "light proj FFFFFF 25 25" in model ".\Bazar\World\Shapes\FARPS.lom" WARNING: multiple connectors "light proj FFFFFF 25 25" in model ".\Bazar\World\Shapes\FARPS.lom" WARNING: multiple connectors "light proj FFFFFF 25 25" in model ".\Bazar\World\Shapes\FARPS.lom" WARNING: multiple connectors "light proj FFFFFF 25 25" in model ".\Bazar\World\Shapes\FARPS.lom" WARNING: multiple connectors "light proj FFFFFF 25 25" in model ".\Bazar\World\Shapes\FARPS.lom" WARNING: multiple connectors "light proj FFFFFF 25 25" in model ".\Bazar\World\Shapes\FARPS.lom" WARNING: multiple connectors "light proj FFFFFF 25 25" in model ".\Bazar\World\Shapes\FARPS.lom" WARNING: multiple connectors "light proj FFFFFF 25 25" in model ".\Bazar\World\Shapes\FARPS.lom" WARNING: multiple connectors "RED_BEACON" in model "KA-50" WARNING: multiple connectors "Gun_point" in model "KA-50" WARNING: multiple connectors "MAIN_SPOT_PTR" in model "KA-50" WARNING: multiple connectors "RESERV_SPOT_PTR" in model "KA-50" WARNING: multiple connectors "WHITE_LIGHT" in model "KA-50" WARNING: multiple connectors "RED_BEACON" in model "KA-50" WARNING: multiple connectors "GREEN_LIGHT" in model "KA-50" WARNING: multiple connectors "RED_LIGHT" in model "KA-50" WARNING: multiple connectors "Gun_point" in model "KA-50" WARNING: multiple connectors "MAIN_SPOT_PTR" in model "KA-50" WARNING: multiple connectors "RESERV_SPOT_PTR" in model "KA-50" WARNING: multiple connectors "WHITE_LIGHT" in model "KA-50" WARNING: multiple connectors "RED_BEACON" in model "KA-50" WARNING: multiple connectors "GREEN_LIGHT" in model "KA-50" WARNING: multiple connectors "RED_LIGHT" in model "KA-50" WARNING: multiple connectors "Gun_point" in model "KA-50" WARNING: multiple connectors "MAIN_SPOT_PTR" in model "KA-50" WARNING: multiple connectors "RESERV_SPOT_PTR" in model "KA-50" EagleFM initialize time .. 286.026855 DXDefTexture: failed to load Ka-50 font lamp.tga, D3DXERR_INVALIDDATA. Chunk is not present: ABRIS/Options.lua ABRIS load default Scripts/Aircrafts/ka-50/Cockpit/ABRIS/Options.lua Chunk is not present: ABRIS/Database/NAVIGATION.lua ABRIS load default Scripts/Aircrafts/ka-50/Cockpit/ABRIS/Database/NAVIGATION.lua Chunk is not present: ABRIS/Database/ROUTES.lua ABRIS load default Scripts/Aircrafts/ka-50/Cockpit/ABRIS/Database/ROUTES.lua Chunk is not present: ABRIS/Database/ADDITIONAL.lua ABRIS load default Scripts/Aircrafts/ka-50/Cockpit/ABRIS/Database/ADDITIONAL.lua ABRIS load default failed Scripts/Aircrafts/ka-50/Cockpit/ABRIS/Database/ADDITIONAL.lua Chunk is not present: ABRIS/Loader/NAVIGATION.lua ABRIS load default Scripts/Aircrafts/ka-50/Cockpit/ABRIS/Loader/NAVIGATION.lua Chunk is not present: ABRIS/Loader/ROUTES.lua ABRIS load default Scripts/Aircrafts/ka-50/Cockpit/ABRIS/Loader/ROUTES.lua Chunk is not present: ABRIS/Loader/ADDITIONAL.lua ABRIS load default Scripts/Aircrafts/ka-50/Cockpit/ABRIS/Loader/ADDITIONAL.lua ABRIS load default failed Scripts/Aircrafts/ka-50/Cockpit/ABRIS/Loader/ADDITIONAL.lua Cockpit::avDevice::link_all: no such device in hash - 'ARCADE' Cockpit::avDevice::link_all: no such device in hash - 'PADLOCK' Cockpit::avDevice::link_all: no such device in hash - 'PADLOCK' Cockpit::avDevice::link_all: no such device in hash - 'ARCADE' Cockpit::avDevice::link_all: no such device in hash - 'MRP' Cockpit::avDevice::link_all: no such device in hash - 'MRP' Cockpit::avDevice::link_all: no such device in hash - 'ARCADE' Cockpit::avDevice::link_all: no such device in hash - 'MRP' loaded from mission Scripts/Aircrafts/ka-50/Cockpit/ARK/ARK.lua Cockpit: ccClickable.cpp. Custom data unavailable cockpit initialize time .. 2340.819504 input layers loaded : Aircraftka-50 loaded from mission Scripts/Aircrafts/ka-50/Cockpit/ARK/ARK.lua cockpit post initialize ..19.615063 DXDefTexture: failed to load steklo-4.bmp, D3DXERR_INVALIDDATA. couroutine killed [/size] E8500 @3,16 2x2GB Geil GA-X48-DS5 X52 TIR4 Logitech DFP VISTA64 SP1 [EDIT] Modem Realtek RTL8168B/8111B Speed connection: 10,0 Mb/s Only Windows Defender on, no other firewalls But connection was not my fault. Later that day I saw a guy on the server who was hanging in the same place for an hour and then second one on the airfield parking. I noticed they disconnected and immediately reconnected on the same server again after that hour while other players were flying well. I thought those two guys could have same problem as me. Could be server issue... Edited December 17, 2008 by Poko24
Slayer Posted December 17, 2008 Posted December 17, 2008 Are you firewalled or running through a router? What setting are you using in the game for the network speed setting? [sIGPIC][/sIGPIC] System Specs Intel I7-3930K, Asrock EXTREME9, EVGA TITAN, Mushkin Chronos SSD, 16GB G.SKILL Ripjaws Z series 2133, TM Warthog and MFD's, Saitek Proflight Combat pedals, TrackIR 5 + TrackClip PRO, Windows 7 x64, 3-Asus VS2248H-P monitors, Thermaltake Level 10 GT, Obutto cockpit
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