Mohamengina Posted April 5, 2022 Posted April 5, 2022 Would be awesome to have a way to fix the grass and object pop in we get where they can only be rendered within a close proximity. I think it really kills the immersion factor. This is a good example of it happening as the tanks move forward at around 22 minutes. 2
Boosterdog Posted April 6, 2022 Posted April 6, 2022 Especially now the grass is the hieght of a small tree. As i was almost exclusviely a helo player, I found the short draw clutter in the game simply awful and manually removed the small bushes etc from the suface detail folders. 1 MSI Tomahawk X570 Mobo, Ryzen 5600X undervolted on Artic Freezer E34 Cooler, RTX3080 FE, 32GB (2x16GB Dual Ranked) GSkil 3600 CL16 Trident Neo RAM, 2X 4th Gen M2 SSDs, Corsair RM850x PSU, Lancool 215 Case. Gear: MFG Crosswinds, Warthog Throttle, Virpil T50CM gen 1 stick, TIR5, Cougar MFD (OOA), D-link H7/B powered USB 2.0 Hub all strapped to a butchered Wheel stand pro, Cushion to bang head on, wall to scream at.
Mohamengina Posted April 6, 2022 Author Posted April 6, 2022 yeah I turn grass off because it looks worse with it on because of this issue and a lack of movement when flying over it 1
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