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Regular CTD while in multiplayer.


Go to solution Solved by Flappie,

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Posted

Hello, I've been having this issue for a few weeks now. ever since i upgraded my graphics card. 

While flying in multiplayer i get random stutters/black screens followed by CTD. This typically occurs around AO's or areas with higher activity, the the most recent was about 40nm out from an AO in level flight. I've disabled all my mods i believe and updated all drivers. 

I've attached my last four logs

My specs:

Intel(R) Core(TM) i7-3820 CPU @ 3.60GHz   3.60 GHz

32 GB of RAM 

NVIDIA GeForce RTX 3060 Ti

dcs.20220411-191957.crash dcs.20220411-004004.crash dcs.20220410-091122.crash dcs.20220409-182241.crash

Posted (edited)

Hello. You only sent your .crash files. These only contain the last part of the dcs.log file. Can you please attach the most recent zip file from the Logs folder? The diagnosis would be easier.

By the look of it, I'd say the game encounters a memory issue. We'll see what's in your zip file.

Edited by Flappie

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Posted (edited)

Thanks. That's what I thought: your logs are full of "E_OUTOFMEMORY" errors.

...
2022-04-10 11:31:06.183 INFO    EDTERRAINGRAPHICS41: 	 forestDetailsFactor = 1.000000
2022-04-10 11:31:08.770 ERROR   DX11BACKEND: failed to create structed buffer. Reason: E_OUTOFMEMORY
2022-04-10 11:31:08.770 ERROR   DX11BACKEND: CreateShaderResourceView FAILED. Reason: E_INVALIDARG
2022-04-10 11:31:08.770 ERROR   DX11BACKEND: failed to create structed buffer. Reason: E_OUTOFMEMORY
2022-04-10 11:31:08.770 ERROR   DX11BACKEND: failed to create index buffer. Reason: E_OUTOFMEMORY
2022-04-10 11:31:08.774 ERROR   DX11BACKEND: CreateShaderResourceView FAILED. Reason: E_INVALIDARG
2022-04-10 11:31:08.806 ERROR   DX11BACKEND: failed to create index buffer. Reason: E_OUTOFMEMORY
2022-04-10 11:31:08.806 ERROR   DX11BACKEND: failed to create structed buffer. Reason: E_OUTOFMEMORY
2022-04-10 11:31:08.806 ERROR   DX11BACKEND: CreateShaderResourceView FAILED. Reason: E_INVALIDARG
2022-04-10 11:31:08.807 ERROR   DX11BACKEND: failed to create structed buffer. Reason: E_OUTOFMEMORY
2022-04-10 11:31:08.807 ERROR   DX11BACKEND: CreateShaderResourceView FAILED. Reason: E_INVALIDARG
2022-04-10 11:31:08.808 ERROR   DX11BACKEND: failed to create structed buffer. Reason: E_OUTOFMEMORY
2022-04-10 11:31:08.808 ERROR   DX11BACKEND: CreateShaderResourceView FAILED. Reason: E_INVALIDARG
2022-04-10 11:31:08.809 ERROR   DX11BACKEND: failed to create index buffer. Reason: E_OUTOFMEMORY
2022-04-10 11:31:08.811 ERROR   DX11BACKEND: failed to create vertex buffer. Reason: E_OUTOFMEMORY
2022-04-10 11:31:08.811 ERROR   DX11BACKEND: Failed assert `false && "failed to create vertex buffer"` at Projects\render\dx11backend_win8\Source\DX11BufferManager.cpp:183
2022-04-10 11:31:08.811 ERROR   DX11BACKEND: failed to create vertex buffer. Reason: E_OUTOFMEMORY
...

DCS detects a 12 GB pagefile. It might need more than that, especially if you fly over greedy terrains such as Syria.

I assume your pagefile expansion is blocked. This can be caused by:

  • A nearly full drive blocking the pagefile expansion: go check your drivers and ensure you have enough free space on them, especially on your fastest drives, since your pagefile is most probably stored on one of them (you want ~50 GB of free space on your fastest drives).
  • Sometimes, Windows simply won't expand the pagefile size even if it's set to auto. I can't explain it, not everbody has this issue.
  • A manual setting blocking the pagefile expansion: go check your Windows pagefile settings and see which drive your pagefile is stored on.
  • If the pagefile size is manually set, set it to auto instead.
    • If the pagefile size is set to auto, untick "Automatically... blahblah" and manually set your pagefile size like this:
      • min size: 32768 (or 16384 if you have less than 50 GB of free space on your pagefile drive)
      • max size: 32768
Edited by Flappie

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Posted

do you mean my hardrives? I have DCS installed on an SSD and have about 65Gb availabel on it. 

i dont understand what you mean by pagefile or what to do with it. 

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