Buzzer1977 Posted April 30, 2022 Share Posted April 30, 2022 (edited) I have a larger mission with a AI two ship F-14B escorting the player. Ship two seperates from lead at altitude and flies directly into the ground. Track is attached. suicideF14-B.trk Edited June 2, 2022 by IronMike AMD Ryzen 9 5950x, MSI MEG x570 Unify, G.Skill 128GB DDR4-3200, MSI RTX3090 Ventus 3x 24GB, Samsung PCIe 4.0 M.2 1TB 980 Pro, Seagate PCIe 4.0 M.2 2TB FireCuda 520, Quest 3 Link to comment Share on other sites More sharing options...
Buzzer1977 Posted April 30, 2022 Author Share Posted April 30, 2022 Another track showing the same problem. Ship two flying directly into the ground. suicideF14-B-2.trk AMD Ryzen 9 5950x, MSI MEG x570 Unify, G.Skill 128GB DDR4-3200, MSI RTX3090 Ventus 3x 24GB, Samsung PCIe 4.0 M.2 1TB 980 Pro, Seagate PCIe 4.0 M.2 2TB FireCuda 520, Quest 3 Link to comment Share on other sites More sharing options...
near_blind Posted May 4, 2022 Share Posted May 4, 2022 Remove the ROE -> FREE option from the initial waypoint. Some combination of spawning at 55,000 feet, Mach 2.4, and immediately transitioning to engaging an enemy target is causing the AI to do a stupid. Link to comment Share on other sites More sharing options...
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