Buzzer1977 Posted April 30, 2022 Posted April 30, 2022 (edited) I have a larger mission with a AI two ship F-14B escorting the player. Ship two seperates from lead at altitude and flies directly into the ground. Track is attached. suicideF14-B.trk Edited June 2, 2022 by IronMike AMD Ryzen 9 5950x, MSI MEG x570 Unify, G.Skill 128GB DDR4-3200, MSI RTX3090 Ventus 3x 24GB, Samsung PCIe 4.0 M.2 1TB 980 Pro, Seagate PCIe 4.0 M.2 2TB FireCuda 520, Quest 3
Buzzer1977 Posted April 30, 2022 Author Posted April 30, 2022 Another track showing the same problem. Ship two flying directly into the ground. suicideF14-B-2.trk AMD Ryzen 9 5950x, MSI MEG x570 Unify, G.Skill 128GB DDR4-3200, MSI RTX3090 Ventus 3x 24GB, Samsung PCIe 4.0 M.2 1TB 980 Pro, Seagate PCIe 4.0 M.2 2TB FireCuda 520, Quest 3
near_blind Posted May 4, 2022 Posted May 4, 2022 Remove the ROE -> FREE option from the initial waypoint. Some combination of spawning at 55,000 feet, Mach 2.4, and immediately transitioning to engaging an enemy target is causing the AI to do a stupid.
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