RSWedge Posted December 22, 2008 Posted December 22, 2008 I am currently setting up my Cougar and using the ANT and RNG axis'. I am mapping the RNG to zoom in/out for the TV Shkval and the ANT to change the size of the Target Frame box. Here are the "codes" I am using in Foxy: Zoom_In = + Zoom_out = - TargetFrame_Inc = ] TargetFrame_Dec = [ ANT 2 2 Zoom_In Zoom_out RNG 2 2 TargetFrame_Inc TargetFrame_Dec For the ANT it works fine but for the RNG it does not work properly it only toggles between two sizes for the frame - I want it to change sizes in increments through the various stages from largest to smallest. Any help with this would be greatly appreciated.
heavyg Posted December 23, 2008 Posted December 23, 2008 [RS]Wedge, Try this line..... RNG 1 6 TVTargetframeIncreasesize TVTargetframeDecreasesize It should work for you... HeavyG
Red loki Barron Posted December 23, 2008 Posted December 23, 2008 I used someone else idea of assigning the ANT in the game (axis control) . Works better then anything I could get foxy to do.
RSWedge Posted December 23, 2008 Author Posted December 23, 2008 I used someone else idea of assigning the ANT in the game (axis control) . Works better then anything I could get foxy to do. Can you post the idea that someone else and you use?
Legolasindar Posted December 23, 2008 Posted December 23, 2008 (edited) Wedge;598306']I am currently setting up my Cougar and using the ANT and RNG axis'. I am mapping the RNG to zoom in/out for the TV Shkval and the ANT to change the size of the Target Frame box. Here are the "codes" I am using in Foxy: Zoom_In = + Zoom_out = - TargetFrame_Inc = ] TargetFrame_Dec = [ ANT 2 2 Zoom_In Zoom_out RNG 2 2 TargetFrame_Inc TargetFrame_Dec For the ANT it works fine but for the RNG it does not work properly it only toggles between two sizes for the frame - I want it to change sizes in increments through the various stages from largest to smallest. Any help with this would be greatly appreciated. Correct keys in default are: ShkvalNarrowView23x = = ShkvalWideView7x = - TVTargetframeIncreasesize = ] TVTargetframeDecreasesize = [ And you can try: RNG 3 Zoom_Out ^ Zoom_In ANT 3 TargetFrame_Dec ^ TargetFrame_Inc But my suggest, no assign key fuctions to rotatives. This idea is used in many profiles, but not run very well, and lost axis fuctionality. I suggest assign axis of cougar for axis of game, for example Zoom Axis (for pilot view), Throttle, Trim... Only is my suggest. See my profile of Cougar for BS. http://forums.eagle.ru/showthread.php?t=33583 Edited December 23, 2008 by Legolasindar [sIGPIC][/sIGPIC] Cavallers del Cel - Comunintat Catalana de Simulació http://www.cavallersdelcel.cat
Red loki Barron Posted December 23, 2008 Posted December 23, 2008 yes it was Legolasindar idea :D I am just using that and his Tmm file with my own profile
JG14_Smil Posted February 8, 2009 Posted February 8, 2009 sorry for reviving this old thread. I wanted to point out that you can make the RNG and ANT knobs send analog button pulses. You can use the controls for other options that have the modifier keys involved. You can then set the button press in BS options. for example, I use the RNG knob to control my helmet device brightness. it sends buttons DX16 and DX17 instead of the complicated mulitiple keypresses BS requires.
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