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Posted

For the past month, I'm getting constant CTD, usually on heavy MP missions, and seemingly for various reasons.  Limited memory/VRAM seems to come up regularly when it seelingly shouldn't.
I've attached 4 logs below.  Often the log won't even show why the crash happened, and I've even had a blue screen happen once.

Based on advice I've seen, the steps I've taken to alleviate issues, all to no avail:

- Tried without mods

- Lowered in-game settings (textures, clouds, preload radius)

- Multiple slow repair and clean

- Clear fxo and Metashader2 constantly

- Reinstalled Nvida drivers (w/ DDU clean)

- Removed GPU overclock

- Run Nvidia debug mode

- Rebuilt saved games folder twice

- Moved pagefile from SSD to NVME

 

I'm at a loss of what to do here

 

dcs1.log dcs2.log dcs3.log dcs4.log

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Posted
5 hours ago, Majik said:

For the past month, I'm getting constant CTD, usually on heavy MP missions, and seemingly for various reasons.  Limited memory/VRAM seems to come up regularly when it seelingly shouldn't.
I've attached 4 logs below.  Often the log won't even show why the crash happened, and I've even had a blue screen happen once.

Based on advice I've seen, the steps I've taken to alleviate issues, all to no avail:

- Tried without mods

- Lowered in-game settings (textures, clouds, preload radius)

- Multiple slow repair and clean

- Clear fxo and Metashader2 constantly

- Reinstalled Nvida drivers (w/ DDU clean)

- Removed GPU overclock

- Run Nvidia debug mode

- Rebuilt saved games folder twice

- Moved pagefile from SSD to NVME

 

I'm at a loss of what to do here

 

dcs1.log 112.76 kB · 1 download dcs2.log 61.47 kB · 1 download dcs3.log 562.48 kB · 1 download dcs4.log 223.03 kB · 1 download

even though you show plenty of RAM and pagefile, you are still getting an error about memory

2022-06-09 20:51:50.067 ERROR   DX11BACKEND: failed to create vertex buffer. Reason: E_OUTOFMEMORY
2022-06-09 20:51:50.067 ERROR   DX11BACKEND: Failed assert `false && "failed to create vertex buffer"` at Projects\render\dx11backend_win8\Source\DX11BufferManager.cpp:183
2022-06-09 20:51:50.069 ERROR   DX11BACKEND: failed to create index buffer. Reason: E_OUTOFMEMORY
2022-06-09 20:51:50.072 WARNING LOG: 1 duplicate message(s) skipped.
2022-06-09 20:51:50.072 ERROR   DX11BACKEND: failed to create structed buffer. Reason: E_OUTOFMEMORY
2022-06-09 20:51:50.072 ERROR   DX11BACKEND: CreateShaderResourceView FAILED. Reason: E_INVALIDARG
2022-06-09 20:51:50.072 ERROR   DX11BACKEND: failed to create index buffer. Reason: E_OUTOFMEMORY
2022-06-09 20:51:50.073 ERROR   DX11BACKEND: failed to create vertex buffer. Reason: E_OUTOFMEMORY
2022-06-09 20:51:50.073 ERROR   DX11BACKEND: Failed assert `false && "failed to create vertex buffer"` at Projects\render\dx11backend_win8\Source\DX11BufferManager.cpp:183
2022-06-09 20:51:50.073 ERROR   DX11BACKEND: failed to create vertex buffer. Reason: E_OUTOFMEMORY
2022-06-09 20:51:50.073 ERROR   DX11BACKEND: Failed assert `false && "failed to create vertex buffer"` at Projects\render\dx11backend_win8\Source\DX11BufferManager.cpp:183
2022-06-09 20:51:50.073 INFO    EDCORE: try to write dump information
2022-06-09 20:51:50.074 ERROR   SOUND: can't alloc memory for 'effects\aircrafts\cockpits\markerouter': 440980 frames, 1 channel(s)
2022-06-09 20:51:50.074 ERROR   DX11BACKEND: failed to create structed buffer. Reason: E_OUTOFMEMORY
2022-06-09 20:51:50.074 ERROR   DX11BACKEND: CreateShaderResourceView FAILED. Reason: E_INVALIDARG
2022-06-09 20:51:50.074 INFO    EDCORE: try to write dump information
2022-06-09 20:51:50.075 INFO    EDCORE: # -------------- 20220609-205150 --------------
2022-06-09 20:51:50.075 INFO    EDCORE: DCS/2.7.14.24228 (x86_64; Windows NT 10.0.19044)
2022-06-09 20:51:50.076 INFO    EDCORE: C:\WINDOWS\SYSTEM32\VCRUNTIME140.dll
2022-06-09 20:51:50.076 INFO    EDCORE: # -------------- 20220609-205150 --------------
2022-06-09 20:51:50.076 INFO    EDCORE: DCS/2.7.14.24228 (x86_64; Windows NT 10.0.19044)
2022-06-09 20:51:50.076 INFO    EDCORE: C:\WINDOWS\SYSTEM32\VCRUNTIME140.dll
2022-06-09 20:51:50.076 INFO    EDCORE: # C0000005 ACCESS_VIOLATION at 3FAD1989 00:00000000

is your windows up to date? can you run dxdiag from run and post up the file?

AKA_SilverDevil Join AKA Wardogs Email Address My YouTube

“The MIGS came up, the MIGS were aggressive, we tangled, they lost.”

- Robin Olds - An American fighter pilot. He was a triple ace.

The only man to ever record a confirmed kill while in glide mode.

Posted
54 minutes ago, silverdevil said:

even though you show plenty of RAM and pagefile, you are still getting an error about memory

2022-06-09 20:51:50.067 ERROR   DX11BACKEND: failed to create vertex buffer. Reason: E_OUTOFMEMORY
2022-06-09 20:51:50.067 ERROR   DX11BACKEND: Failed assert `false && "failed to create vertex buffer"` at Projects\render\dx11backend_win8\Source\DX11BufferManager.cpp:183
2022-06-09 20:51:50.069 ERROR   DX11BACKEND: failed to create index buffer. Reason: E_OUTOFMEMORY
2022-06-09 20:51:50.072 WARNING LOG: 1 duplicate message(s) skipped.
2022-06-09 20:51:50.072 ERROR   DX11BACKEND: failed to create structed buffer. Reason: E_OUTOFMEMORY
2022-06-09 20:51:50.072 ERROR   DX11BACKEND: CreateShaderResourceView FAILED. Reason: E_INVALIDARG
2022-06-09 20:51:50.072 ERROR   DX11BACKEND: failed to create index buffer. Reason: E_OUTOFMEMORY
2022-06-09 20:51:50.073 ERROR   DX11BACKEND: failed to create vertex buffer. Reason: E_OUTOFMEMORY
2022-06-09 20:51:50.073 ERROR   DX11BACKEND: Failed assert `false && "failed to create vertex buffer"` at Projects\render\dx11backend_win8\Source\DX11BufferManager.cpp:183
2022-06-09 20:51:50.073 ERROR   DX11BACKEND: failed to create vertex buffer. Reason: E_OUTOFMEMORY
2022-06-09 20:51:50.073 ERROR   DX11BACKEND: Failed assert `false && "failed to create vertex buffer"` at Projects\render\dx11backend_win8\Source\DX11BufferManager.cpp:183
2022-06-09 20:51:50.073 INFO    EDCORE: try to write dump information
2022-06-09 20:51:50.074 ERROR   SOUND: can't alloc memory for 'effects\aircrafts\cockpits\markerouter': 440980 frames, 1 channel(s)
2022-06-09 20:51:50.074 ERROR   DX11BACKEND: failed to create structed buffer. Reason: E_OUTOFMEMORY
2022-06-09 20:51:50.074 ERROR   DX11BACKEND: CreateShaderResourceView FAILED. Reason: E_INVALIDARG
2022-06-09 20:51:50.074 INFO    EDCORE: try to write dump information
2022-06-09 20:51:50.075 INFO    EDCORE: # -------------- 20220609-205150 --------------
2022-06-09 20:51:50.075 INFO    EDCORE: DCS/2.7.14.24228 (x86_64; Windows NT 10.0.19044)
2022-06-09 20:51:50.076 INFO    EDCORE: C:\WINDOWS\SYSTEM32\VCRUNTIME140.dll
2022-06-09 20:51:50.076 INFO    EDCORE: # -------------- 20220609-205150 --------------
2022-06-09 20:51:50.076 INFO    EDCORE: DCS/2.7.14.24228 (x86_64; Windows NT 10.0.19044)
2022-06-09 20:51:50.076 INFO    EDCORE: C:\WINDOWS\SYSTEM32\VCRUNTIME140.dll
2022-06-09 20:51:50.076 INFO    EDCORE: # C0000005 ACCESS_VIOLATION at 3FAD1989 00:00000000

is your windows up to date? can you run dxdiag from run and post up the file?

Windows is current, no pending updates.  I've attached dxdiag below

DxDiag.txt

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Posted
57 minutes ago, Majik said:

Windows is current, no pending updates.  I've attached dxdiag below

DxDiag.txt 97.53 kB · 0 downloads

try a mission without the F14 in it. including AI. i think there have been some problems with that plane recently. you can also rename your dcs folder in saved games to something as a backup. copy config folder to new dcs folder when it is recreated. starting dcs with make a fresh copy.

AKA_SilverDevil Join AKA Wardogs Email Address My YouTube

“The MIGS came up, the MIGS were aggressive, we tangled, they lost.”

- Robin Olds - An American fighter pilot. He was a triple ace.

The only man to ever record a confirmed kill while in glide mode.

Posted
21 hours ago, silverdevil said:

try a mission without the F14 in it. including AI. i think there have been some problems with that plane recently. you can also rename your dcs folder in saved games to something as a backup. copy config folder to new dcs folder when it is recreated. starting dcs with make a fresh copy.

The missions I've been getting most crashes on do have F-14 slots, but none spawned.  Does that make a difference?  Also, I've flown around in the Tomcat on busy Supercarrier decks with no issue.  My squadron's server does have a few static jets (Warthogs, Hornets, Vipers) placed around Nellis, and loading textures on one of these seem to causes crashes as I click to spawn into a jet.  When I do manage to get in, I get crashes as I apporach one of the ranges and objects/units there try to load in.  As you said, I have enough memory and pagefile, so it's a little baffling unless there is a memory leak or something.

As for rebuilding saved games, I've done so twice already.  Got a nice performance boost, but no help on the crashes unfortunatly.

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Posted
11 minutes ago, Majik said:

wow thats a lot of scripting lines. you are running MOOSE and it looks like the script went crazy and you ran out of memory. i see a lot of this on google search. not only for DCS. i think you need find out what about your MOD / SCRIPT is causing problems. have you tried a plain mission?

2022-06-15 21:21:16.818 INFO    SCRIPTING: Mist version 4.3.74 loaded.
2022-06-15 21:21:20.932 INFO    SCRIPTING: *** MOOSE GITHUB Commit Hash ID: 2021-10-24T12:35:55.0000000Z-8af3f89c143582cdb00872ee89c41eed2b048410 ***
2022-06-15 21:21:20.932 INFO    SCRIPTING: *** MOOSE STATIC INCLUDE START *** 
2022-06-15 21:21:20.932 INFO    SCRIPTING: Init: Scripts Loaded v1.1
===========
2022-06-15 21:21:21.487 INFO    SCRIPTING: *** MOOSE INCLUDE END *** 
2022-06-15 21:21:21.610 INFO    SCRIPTING:   7129(     1)/I:                          BASE00000.TraceClass(Tracing class MISSILETRAINER)
2022-06-15 21:21:37.118 INFO    SCRIPTING: Done for: R63Bstrafe
2022-06-15 21:21:37.118 INFO    SCRIPTING: Done for: R64Cstrafe
2022-06-15 21:21:37.118 INFO    SCRIPTING: Done for: R63BEC
2022-06-15 21:21:37.118 INFO    SCRIPTING: Done for: R63BWC
2022-06-15 21:21:37.118 INFO    SCRIPTING: Done for: R64CEC
2022-06-15 21:21:37.118 INFO    SCRIPTING: Done for: R64CWC
2022-06-15 21:21:46.650 ERROR   Lua::Config: Call error onSimulationFrame:not enough memory.

 

AKA_SilverDevil Join AKA Wardogs Email Address My YouTube

“The MIGS came up, the MIGS were aggressive, we tangled, they lost.”

- Robin Olds - An American fighter pilot. He was a triple ace.

The only man to ever record a confirmed kill while in glide mode.

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