Majik Posted June 12, 2022 Posted June 12, 2022 For the past month, I'm getting constant CTD, usually on heavy MP missions, and seemingly for various reasons. Limited memory/VRAM seems to come up regularly when it seelingly shouldn't. I've attached 4 logs below. Often the log won't even show why the crash happened, and I've even had a blue screen happen once. Based on advice I've seen, the steps I've taken to alleviate issues, all to no avail: - Tried without mods - Lowered in-game settings (textures, clouds, preload radius) - Multiple slow repair and clean - Clear fxo and Metashader2 constantly - Reinstalled Nvida drivers (w/ DDU clean) - Removed GPU overclock - Run Nvidia debug mode - Rebuilt saved games folder twice - Moved pagefile from SSD to NVME I'm at a loss of what to do here dcs1.log dcs2.log dcs3.log dcs4.log -
silverdevil Posted June 12, 2022 Posted June 12, 2022 5 hours ago, Majik said: For the past month, I'm getting constant CTD, usually on heavy MP missions, and seemingly for various reasons. Limited memory/VRAM seems to come up regularly when it seelingly shouldn't. I've attached 4 logs below. Often the log won't even show why the crash happened, and I've even had a blue screen happen once. Based on advice I've seen, the steps I've taken to alleviate issues, all to no avail: - Tried without mods - Lowered in-game settings (textures, clouds, preload radius) - Multiple slow repair and clean - Clear fxo and Metashader2 constantly - Reinstalled Nvida drivers (w/ DDU clean) - Removed GPU overclock - Run Nvidia debug mode - Rebuilt saved games folder twice - Moved pagefile from SSD to NVME I'm at a loss of what to do here dcs1.log 112.76 kB · 1 download dcs2.log 61.47 kB · 1 download dcs3.log 562.48 kB · 1 download dcs4.log 223.03 kB · 1 download even though you show plenty of RAM and pagefile, you are still getting an error about memory 2022-06-09 20:51:50.067 ERROR DX11BACKEND: failed to create vertex buffer. Reason: E_OUTOFMEMORY 2022-06-09 20:51:50.067 ERROR DX11BACKEND: Failed assert `false && "failed to create vertex buffer"` at Projects\render\dx11backend_win8\Source\DX11BufferManager.cpp:183 2022-06-09 20:51:50.069 ERROR DX11BACKEND: failed to create index buffer. Reason: E_OUTOFMEMORY 2022-06-09 20:51:50.072 WARNING LOG: 1 duplicate message(s) skipped. 2022-06-09 20:51:50.072 ERROR DX11BACKEND: failed to create structed buffer. Reason: E_OUTOFMEMORY 2022-06-09 20:51:50.072 ERROR DX11BACKEND: CreateShaderResourceView FAILED. Reason: E_INVALIDARG 2022-06-09 20:51:50.072 ERROR DX11BACKEND: failed to create index buffer. Reason: E_OUTOFMEMORY 2022-06-09 20:51:50.073 ERROR DX11BACKEND: failed to create vertex buffer. Reason: E_OUTOFMEMORY 2022-06-09 20:51:50.073 ERROR DX11BACKEND: Failed assert `false && "failed to create vertex buffer"` at Projects\render\dx11backend_win8\Source\DX11BufferManager.cpp:183 2022-06-09 20:51:50.073 ERROR DX11BACKEND: failed to create vertex buffer. Reason: E_OUTOFMEMORY 2022-06-09 20:51:50.073 ERROR DX11BACKEND: Failed assert `false && "failed to create vertex buffer"` at Projects\render\dx11backend_win8\Source\DX11BufferManager.cpp:183 2022-06-09 20:51:50.073 INFO EDCORE: try to write dump information 2022-06-09 20:51:50.074 ERROR SOUND: can't alloc memory for 'effects\aircrafts\cockpits\markerouter': 440980 frames, 1 channel(s) 2022-06-09 20:51:50.074 ERROR DX11BACKEND: failed to create structed buffer. Reason: E_OUTOFMEMORY 2022-06-09 20:51:50.074 ERROR DX11BACKEND: CreateShaderResourceView FAILED. Reason: E_INVALIDARG 2022-06-09 20:51:50.074 INFO EDCORE: try to write dump information 2022-06-09 20:51:50.075 INFO EDCORE: # -------------- 20220609-205150 -------------- 2022-06-09 20:51:50.075 INFO EDCORE: DCS/2.7.14.24228 (x86_64; Windows NT 10.0.19044) 2022-06-09 20:51:50.076 INFO EDCORE: C:\WINDOWS\SYSTEM32\VCRUNTIME140.dll 2022-06-09 20:51:50.076 INFO EDCORE: # -------------- 20220609-205150 -------------- 2022-06-09 20:51:50.076 INFO EDCORE: DCS/2.7.14.24228 (x86_64; Windows NT 10.0.19044) 2022-06-09 20:51:50.076 INFO EDCORE: C:\WINDOWS\SYSTEM32\VCRUNTIME140.dll 2022-06-09 20:51:50.076 INFO EDCORE: # C0000005 ACCESS_VIOLATION at 3FAD1989 00:00000000 is your windows up to date? can you run dxdiag from run and post up the file? AKA_SilverDevil Join AKA Wardogs Email Address My YouTube “The MIGS came up, the MIGS were aggressive, we tangled, they lost.” - Robin Olds - An American fighter pilot. He was a triple ace. The only man to ever record a confirmed kill while in glide mode.
Majik Posted June 12, 2022 Author Posted June 12, 2022 54 minutes ago, silverdevil said: even though you show plenty of RAM and pagefile, you are still getting an error about memory 2022-06-09 20:51:50.067 ERROR DX11BACKEND: failed to create vertex buffer. Reason: E_OUTOFMEMORY 2022-06-09 20:51:50.067 ERROR DX11BACKEND: Failed assert `false && "failed to create vertex buffer"` at Projects\render\dx11backend_win8\Source\DX11BufferManager.cpp:183 2022-06-09 20:51:50.069 ERROR DX11BACKEND: failed to create index buffer. Reason: E_OUTOFMEMORY 2022-06-09 20:51:50.072 WARNING LOG: 1 duplicate message(s) skipped. 2022-06-09 20:51:50.072 ERROR DX11BACKEND: failed to create structed buffer. Reason: E_OUTOFMEMORY 2022-06-09 20:51:50.072 ERROR DX11BACKEND: CreateShaderResourceView FAILED. Reason: E_INVALIDARG 2022-06-09 20:51:50.072 ERROR DX11BACKEND: failed to create index buffer. Reason: E_OUTOFMEMORY 2022-06-09 20:51:50.073 ERROR DX11BACKEND: failed to create vertex buffer. Reason: E_OUTOFMEMORY 2022-06-09 20:51:50.073 ERROR DX11BACKEND: Failed assert `false && "failed to create vertex buffer"` at Projects\render\dx11backend_win8\Source\DX11BufferManager.cpp:183 2022-06-09 20:51:50.073 ERROR DX11BACKEND: failed to create vertex buffer. Reason: E_OUTOFMEMORY 2022-06-09 20:51:50.073 ERROR DX11BACKEND: Failed assert `false && "failed to create vertex buffer"` at Projects\render\dx11backend_win8\Source\DX11BufferManager.cpp:183 2022-06-09 20:51:50.073 INFO EDCORE: try to write dump information 2022-06-09 20:51:50.074 ERROR SOUND: can't alloc memory for 'effects\aircrafts\cockpits\markerouter': 440980 frames, 1 channel(s) 2022-06-09 20:51:50.074 ERROR DX11BACKEND: failed to create structed buffer. Reason: E_OUTOFMEMORY 2022-06-09 20:51:50.074 ERROR DX11BACKEND: CreateShaderResourceView FAILED. Reason: E_INVALIDARG 2022-06-09 20:51:50.074 INFO EDCORE: try to write dump information 2022-06-09 20:51:50.075 INFO EDCORE: # -------------- 20220609-205150 -------------- 2022-06-09 20:51:50.075 INFO EDCORE: DCS/2.7.14.24228 (x86_64; Windows NT 10.0.19044) 2022-06-09 20:51:50.076 INFO EDCORE: C:\WINDOWS\SYSTEM32\VCRUNTIME140.dll 2022-06-09 20:51:50.076 INFO EDCORE: # -------------- 20220609-205150 -------------- 2022-06-09 20:51:50.076 INFO EDCORE: DCS/2.7.14.24228 (x86_64; Windows NT 10.0.19044) 2022-06-09 20:51:50.076 INFO EDCORE: C:\WINDOWS\SYSTEM32\VCRUNTIME140.dll 2022-06-09 20:51:50.076 INFO EDCORE: # C0000005 ACCESS_VIOLATION at 3FAD1989 00:00000000 is your windows up to date? can you run dxdiag from run and post up the file? Windows is current, no pending updates. I've attached dxdiag below DxDiag.txt -
silverdevil Posted June 13, 2022 Posted June 13, 2022 57 minutes ago, Majik said: Windows is current, no pending updates. I've attached dxdiag below DxDiag.txt 97.53 kB · 0 downloads try a mission without the F14 in it. including AI. i think there have been some problems with that plane recently. you can also rename your dcs folder in saved games to something as a backup. copy config folder to new dcs folder when it is recreated. starting dcs with make a fresh copy. AKA_SilverDevil Join AKA Wardogs Email Address My YouTube “The MIGS came up, the MIGS were aggressive, we tangled, they lost.” - Robin Olds - An American fighter pilot. He was a triple ace. The only man to ever record a confirmed kill while in glide mode.
Majik Posted June 13, 2022 Author Posted June 13, 2022 21 hours ago, silverdevil said: try a mission without the F14 in it. including AI. i think there have been some problems with that plane recently. you can also rename your dcs folder in saved games to something as a backup. copy config folder to new dcs folder when it is recreated. starting dcs with make a fresh copy. The missions I've been getting most crashes on do have F-14 slots, but none spawned. Does that make a difference? Also, I've flown around in the Tomcat on busy Supercarrier decks with no issue. My squadron's server does have a few static jets (Warthogs, Hornets, Vipers) placed around Nellis, and loading textures on one of these seem to causes crashes as I click to spawn into a jet. When I do manage to get in, I get crashes as I apporach one of the ranges and objects/units there try to load in. As you said, I have enough memory and pagefile, so it's a little baffling unless there is a memory leak or something. As for rebuilding saved games, I've done so twice already. Got a nice performance boost, but no help on the crashes unfortunatly. -
silverdevil Posted June 15, 2022 Posted June 15, 2022 11 minutes ago, Majik said: Another log attached. dcs.log 801.97 kB · 0 downloads wow thats a lot of scripting lines. you are running MOOSE and it looks like the script went crazy and you ran out of memory. i see a lot of this on google search. not only for DCS. i think you need find out what about your MOD / SCRIPT is causing problems. have you tried a plain mission? 2022-06-15 21:21:16.818 INFO SCRIPTING: Mist version 4.3.74 loaded. 2022-06-15 21:21:20.932 INFO SCRIPTING: *** MOOSE GITHUB Commit Hash ID: 2021-10-24T12:35:55.0000000Z-8af3f89c143582cdb00872ee89c41eed2b048410 *** 2022-06-15 21:21:20.932 INFO SCRIPTING: *** MOOSE STATIC INCLUDE START *** 2022-06-15 21:21:20.932 INFO SCRIPTING: Init: Scripts Loaded v1.1 =========== 2022-06-15 21:21:21.487 INFO SCRIPTING: *** MOOSE INCLUDE END *** 2022-06-15 21:21:21.610 INFO SCRIPTING: 7129( 1)/I: BASE00000.TraceClass(Tracing class MISSILETRAINER) 2022-06-15 21:21:37.118 INFO SCRIPTING: Done for: R63Bstrafe 2022-06-15 21:21:37.118 INFO SCRIPTING: Done for: R64Cstrafe 2022-06-15 21:21:37.118 INFO SCRIPTING: Done for: R63BEC 2022-06-15 21:21:37.118 INFO SCRIPTING: Done for: R63BWC 2022-06-15 21:21:37.118 INFO SCRIPTING: Done for: R64CEC 2022-06-15 21:21:37.118 INFO SCRIPTING: Done for: R64CWC 2022-06-15 21:21:46.650 ERROR Lua::Config: Call error onSimulationFrame:not enough memory. AKA_SilverDevil Join AKA Wardogs Email Address My YouTube “The MIGS came up, the MIGS were aggressive, we tangled, they lost.” - Robin Olds - An American fighter pilot. He was a triple ace. The only man to ever record a confirmed kill while in glide mode.
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