Death Merchant Posted July 9, 2022 Posted July 9, 2022 Is there a way to make an Airbase useable with Client Aircraft after it has been captured, while the mission is running? The airbase capture is automatic from what I can see. It seems that the simplest way to make it useable would be to load a static template of the aircraft that you want to make available at the airbase. Is there a way to do that? Is there a different way to give the same result? Thanks, DM Let me know if you'd like to join us on the Death Dealers Server. [PC] ASUS X570E - Ryzen 9 5950X - RX 6900 XT - 32GB 3600Mhz Hornet, A-4E-C, Huey, Ka-50, Mi-8, F-15E, F-14 Join us on Death Dealers PvE server.
toutenglisse Posted July 9, 2022 Posted July 9, 2022 1 hour ago, Death Merchant said: Is there a way to make an Airbase useable with Client Aircraft after it has been captured, while the mission is running?...
Death Merchant Posted July 10, 2022 Author Posted July 10, 2022 Hey, thanks! That's not a bad solution. Now it have me thinking that another way might be to use the coalition.addGroup() command after a trigger for the base being captured. [PC] ASUS X570E - Ryzen 9 5950X - RX 6900 XT - 32GB 3600Mhz Hornet, A-4E-C, Huey, Ka-50, Mi-8, F-15E, F-14 Join us on Death Dealers PvE server.
toutenglisse Posted July 10, 2022 Posted July 10, 2022 7 minutes ago, Death Merchant said: ..another way might be to use the coalition.addGroup() command after a trigger for the base being captured. Yes there are several solutions but only for spawning a "player" skill aircraft (spawning a "client" is not possible for what I know).
cfrag Posted July 10, 2022 Posted July 10, 2022 On 7/9/2022 at 6:34 PM, Death Merchant said: Is there a way to make an Airbase useable with Client Aircraft after it has been captured, while the mission is running? If you have SSB running on the server, this may be of interest (a newer, maintained version is part of DML) Hope this helps, -ch
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