cmbaviator Posted July 23, 2022 Posted July 23, 2022 Is it normal to smash the runway during flare ? i found lyself often close to the limit of the AoA for landing so I can't flare much more
Hawkeye91 Posted July 23, 2022 Posted July 23, 2022 (edited) Few things I noticed. 1. You’re approach angle was too steep. You should be putting the first HUD reference marker at the end of the runway. I couldn’t find anything exact in our manual, but I believe that’s our 2.5 degree line. Then place the velocity vector over that line. Also the aiming reticule is like the AoA indexer on the Hornet, so align the VV with the middle of the circle. 2. Keep speed brakes stowed. You don’t need them to maintain your 10 degree AoA. Deploy them after touchdown if you want the drag assist. 3. Keep power in (minimum 7000RPM) until after touchdown. This will help so you don’t get a “sinker” at the last second. Reduce power after the mains are on the runway. Hopefully these things help! Also this guy stuck it on pretty good! Edited July 23, 2022 by Hawkeye91 1
cmbaviator Posted July 23, 2022 Author Posted July 23, 2022 9 minutes ago, Hawkeye91 said: Few things I noticed. 1. You’re approach angle was too steep. You should be putting the first HUD reference marker at the end of the runway. I couldn’t find anything exact in our manual, but I believe that’s our 2.5 degree line. Then place the velocity vector over that line. Also the aiming reticule is like the AoA indexer on the Hornet, so align the VV with the middle of the circle. 2. Keep speed brakes stowed. You don’t need them to maintain your 10 degree AoA. Deploy them after touchdown if you want the drag assist. 3. Keep power in (minimum 7000RPM) until after touchdown. This will help so you don’t get a “sinker” at the last second. Reduce power after the mains are on the runway. Hopefully these things help! Also this guy stuck it on pretty good! thanks
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