Semaphore Posted August 5, 2022 Posted August 5, 2022 I have just noticed that F14 Liveries switch to default rather than the one set in ME when viewed from a distance... In other words, the livery skin for an F14 thats chosen in ME to fly with will change to a default livery other than one chosen when you zoom out in an F2 view. Is this an issue with the compression of mipmaps or a bug within DCS? Is anyone else experincing this issue?
Wingmate Posted August 5, 2022 Posted August 5, 2022 Sounds like a missing lod3in1 file for that livery. What liveries are you seeing that happen with, default or downloaded?
Semaphore Posted August 5, 2022 Author Posted August 5, 2022 I think its downloaded ones but can confirm that I do have the lod3in1 loadied and documented in the lua file.
Semaphore Posted August 5, 2022 Author Posted August 5, 2022 Ive just realised that the lod3in1 file i have is different liveries to what I have. I'm unsure how to make that?
Callsign JoNay Posted August 5, 2022 Posted August 5, 2022 You have to edit any of the custom textures you made to 512x512, and put them into the 3in1 file.
Semaphore Posted August 5, 2022 Author Posted August 5, 2022 Thanks chaps.... much appreciated. the only bug in the game other tnan the Hornet is ME
Wingmate Posted August 5, 2022 Posted August 5, 2022 Don't forget the mosquito that is a bug too, albeit a good one.
SOLIDKREATE Posted August 6, 2022 Posted August 6, 2022 I have not skinned in this SIM yet but if you are using the NVidia Texture Tools Photoshop plugin you must use BC3 and not BC7 to export. AVIONICS: ASUS BTF TUF MB, INTEL i9 RAPTORLAKE 24 CORE, 48GB PATRIOT VIPER TUF 6600MHz, 16GB ASUS TUF RTX 4070ti SUPER, ASUS TUF 1000w PSU CONTROLS: LOGI X-56 RHINO HOTAS, LOGI PRO RUDDER PEDALS, LOGI G733 LIGHTSPEED MAIN BIRDS: F/A-18C, MIRAGE F1
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