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Posted

This is quite an odd bug. I have a button box with rotary encoders that are mapped to the rotary buttons on the Abris. The encoders have quite distinct increments and I can see the rotary turn in the simulator at the same time I turn my encoder. However, in menus, I need to turn the encoder three notches for the current selector to move one step on the Abris screen. (This is even though I can see the button turn in the simulator.)

The funny thing is that this bug only exists in VR. When I fly on a regular screen the rotaries respond as intended, moving the selector one step for each notch.

Naturally this only applies for the right knob.

My latest project, the Multi Function Button Box can be found at Kickstarter.

  • 2 months later...
Posted

I think I have these jumps in the Abris menue even in 2D. I have to turn the right rotary quite a bit to select the next sub menue in the Abris. 

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