salsantana Posted August 19, 2022 Posted August 19, 2022 In Pilot seat and George ON with Hellfires WAS'd, I scan from a distance to identify at least something to engage when we get close enough. When it appears George hasn't successfully lased and stored a target, I try again...... point is it quickly seems as if I've stuffed a queue too full. At such a point, I can't fire cannon from Pilot's seat. The procedure I've been using: 1. In Pilot's seat, call up George 2. WAS up Hellfires 3. Get George to recon area of interest using Pilot's sighting for direction/location 4. George detects, lases, stores potential target 5. For whatever reason, I repeat a few times; I presume there's a queue in progress? 6. Until George has engaged and destroyed all designated targets, the cannon is out to lunch. The questions are: a. does George store multiple detected targets in a queue, or is George operating only on a single target-by-target basis? b. do either or both crew have access to that queue for purging one or all stored targets, should such a need arise? c. finally, if George says "engaging" and doesn't in a timely manner, will he eventually finish the job, or is there a time-out?
StrongHarm Posted August 19, 2022 Posted August 19, 2022 I've created some Nellis test missions with a large number of targets and here's what I experienced: George lists targets by priority (seems to successfully consider threat type and distance) There can be some small latency in filling the list out. This seems to simulate the search process This effect seems to be cumulative when a lot of targets are within the search area, but it doesn't seem excessive Each request for George to seek targets results in a single engagement George doesn't seem to automatically return to previously queued targets whether they were destroyed or not George won't queue and engage multiple targets in a single volley as a player can (Rapid Fire, man pg. 310) I can make George lose the target, and he won't reacquire that target until I command it if: I'm moving in a funnel I'm flying too erratically If obstructions come between the helo and the target (occlusion) If the Hellfire isn't within constraints, George says "firing" but won't actually do it (Manual pg.299) This includes situations where the Missile Constraint Box is solid indicating good constraints, but it's only slightly within constraints If the target is below the 10deg pylon limit (bad altitude/distance profile) I only use SAL / LOBL / DIR Hellfire profile when using George as CPG, as I've had mixed results otherwise. These are just my observations, so take them with a grain of salt. There are a lot of uncertainties during EA, but isn't it fascinating? I put together a Voice Activated Commands (VAC) profile which makes this process much easier. I can say "Search for targets.. that's your target.. fire.. keep searching for targets.. that's your target.. fire". I can also do all these George commands in sequence with one verbal command of "engage the next target". 1 2 It's a good thing that this is Early Access and we've all volunteered to help test and enhance this work in progress... despite the frustrations inherent in the task with even the simplest of software... otherwise people might not understand that this incredibly complex unfinished module is unfinished. /light-hearted sarcasm
Poptart Posted August 20, 2022 Posted August 20, 2022 9 hours ago, salsantana said: In Pilot seat and George ON with Hellfires WAS'd, I scan from a distance to identify at least something to engage when we get close enough. When it appears George hasn't successfully lased and stored a target, I try again...... point is it quickly seems as if I've stuffed a queue too full. At such a point, I can't fire cannon from Pilot's seat. The procedure I've been using: 1. In Pilot's seat, call up George 2. WAS up Hellfires 3. Get George to recon area of interest using Pilot's sighting for direction/location 4. George detects, lases, stores potential target 5. For whatever reason, I repeat a few times; I presume there's a queue in progress? 6. Until George has engaged and destroyed all designated targets, the cannon is out to lunch. The questions are: a. does George store multiple detected targets in a queue, or is George operating only on a single target-by-target basis? b. do either or both crew have access to that queue for purging one or all stored targets, should such a need arise? c. finally, if George says "engaging" and doesn't in a timely manner, will he eventually finish the job, or is there a time-out? There is no queue. Right now the George voiceline about "lasing and storing" is just gloss. The gun isn't firing because there is a bug right now that populates the pilots range data with the CPG laser distance. You need to change the range source manually by typing it in or WAS'ing different weapons with the CPG laser off to get the default M1.5 (1.5 km estimated distance to target). You can cue George to as many targets as you like and it shouldn't be a problem. Typically, the reason George doesn't fire after acquiring the target is because the target gets obscured by something in the foreground (or an unstable helicopter) and George is unable to come back onto the target. You need to deselected the target from the George menu then re-cue him back onto the target. 1 1
salsantana Posted August 22, 2022 Author Posted August 22, 2022 THANKS, comrades....... really useful info here! Poptart said "The gun isn't firing because there is a bug right now that populates the pilots range data with the CPG laser distance......". Behind this Firefox session, my Apache in Active Pause, lurks that very question about 'Pilot's range data........', and I've also been encountering obscuration by a lone shrub I definitely appreciate the suggestion about stability of the helicopter; I've likely been underestimating the significance of that. The idea to WAS different weapons with CPG laser 'off' is about to be tested. StrongHarm said "There are a lot of uncertainties during EA, but isn't it fascinating?" Essentially everything about DCS World, down to the pixel, is fascinating....... it's safe to say "everything but the gravity" is in the box That list of tests and results is a huge help...... my focus skills are at best tantamount to picking a particular raindrop out of a monsoon's deluge. Every time I fire up DCS my first goal is to learn something new...... one a day, at least. On this page alone is nothing less than a shipload of great stuff....... huge gratitude, amigos.
docehrenhoefer Posted August 23, 2022 Posted August 23, 2022 „Obscured by a lone shrub“…. I wish I could obscure myself against SAMs or AA-shelling by a lone shrub 2
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