Digitalvole Posted August 30, 2022 Posted August 30, 2022 Would this be possible? I currently have my view distance set to High (play in VR so in a constant battle to keep frame times decent) but I won’t see contrails or missile launches from other aircraft unless I zoom in. I’ll hear Jester tell me about a missile launch but I can’t see it unless I zoom in, which is a bit annoying as it’s not always clear on which part of the screen i need to zoom in on whilst I’m yanking and banking. Any chance we could have different view distances for air and ground please ED? 2
SharpeXB Posted August 30, 2022 Posted August 30, 2022 I have the same issue with view distance set to Ultra. I don’t think it’s related to that. But yeah it’s rather odd. i9-14900KS | ASUS ROG MAXIMUS Z790 HERO | 64GB DDR5 5600MHz | iCUE H150i Liquid CPU Cooler | ASUS TUF GeForce RTX 4090 OC | Windows 11 Home | 2TB Samsung 980 PRO NVMe | Corsair RM1000x | LG 48GQ900-B 4K OLED Monitor | CH Fighterstick | Ch Pro Throttle | CH Pro Pedals | TrackIR 5
Digitalvole Posted August 31, 2022 Author Posted August 31, 2022 On 8/30/2022 at 2:26 PM, SharpeXB said: I have the same issue with view distance set to Ultra. I don’t think it’s related to that. But yeah it’s rather odd. Ah interesting, so maybe we just need longer view distances on contrails/missile smoke in general? I have no idea how far away you can see such things irl but the way it’s done in DCS just doesn’t seem correct. Hopefully it will be improved at some point. 1
Spurts Posted August 31, 2022 Posted August 31, 2022 possibly related to how TGP sees nothing (solid green) beyond 45nm?
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