bradmick Posted November 25, 2022 Posted November 25, 2022 (edited) That statement was to refute that folks couldn’t pick the helicopter up without crazy things happening. And to speak to the authority of the heading hold, which is about on par with the actual aircraft. When I’m flying I do what I do in the actual helicopter in dcs. I apply the correct amount of pedal while increasing the collective with the force trim interrupted until the aircraft is “light” and then release the force trim. I am very much actively flying the helicopter. Edited November 25, 2022 by bradmick
admiki Posted November 25, 2022 Posted November 25, 2022 9 hours ago, VampireNZ said: Not sure it is entirely the 'noobs' that are the problem. As an 'interested 3rd party' investigating the Apache with a view to purchase (I have every other heli module already, so why not lol) - it is a little comical when you see a member of the ED Beta Tester Team stating.... "There isn’t ever a point when flying the real thing that I’m like “yeah, I’ll just let go of the flight controls now” and it’ll fly itself for me. It doesn’t work that way at all." and then literally in their VERY NEXT POST... "I can pick the helicopter up off the gound in the current OB build without applying any pedal whatsoever, from the position the pedals start at when you load into the sim" Just so we are on the same page, the anti-torque pedals are a flight control. As I said, just interesting and amusing - but I can see how these 'modern-ish' helicopters with their fancy 'stability control systems' can cause issues in sims such as this with most people not having access to the 'correct' type of control device as used in the real machine, and want to enojoy the 'challenge' of flyinig a helicopter. I personally enjoy flying the Hind much more by disabling all SAS systems, but they are useful for boring A-B flying. I guess we need to remember these machines are designed as weapon delivery platforms - not machines to test the flying dexterity and ability of the pilots 24/7 when they would rather be focusing on what is happening in the battlespace and employing weapons etc. While I agree with you in some details, I do believe that most of the issues we are seeing here come from people that don't have basic understanding how helicopters work. Yes, some problems do come from FM that is not polished as much as it could be, but majority are what I said above.
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