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Posted (edited)

I would love to see proper splash damage on stuff like rockets and dumb bombs.

Especially rockets.

The S5 and S8 rockets used in the Soviet aircraft, along with the 2.75 inch FFARs in the Apache are seriously weaksauce.  They are pretty much dead weight and rarely produce a useful effect.  I should not have to magdump both pods into an area of six Humvees to potentially kill one of them.  There should be fire, carnage and destruction. If I fire a few into a formation of paratroopers on the ground, there should be fleshy carnage.  Instead, rarely are one of them killed.

So I lean on my cannon--which oddly does have a bit of splash to it, and is immensely more effective.  What I don't understand is the cannon produces almost no explosion, while the rockets make big badda boom.  Like a smoke grenade or a flashbang.  And that's about all they do.

Iron bombs are similar in that they might land next to a target and nothing happens.  This is not what Vietnam footage suggests.  When these things explode there are shockwaves and carnage.  I'd like the same here.  Compression waves that hurt stuff nearby.  If I iron bomb next to a bunch of ground troops, they're gonna be dead.  Yet they aren't.

It would be very nice if ED addresses these ordinance shortcomings and improve the experience.

 

Thanks.

Edit:


Here's some footage to bolster my request:

 

Watch how they impact.  Do they look weak?  The journalist said two people were seriously injured.  In DCS, that man walking next to the explosion would be unscathed.  This simply isn't so in practical real world use of the weapons.

Edited by Mr_Blastman
  • Like 3
Posted

Jupp, trying to take out vehicles or even infantry with bombs and rockets is just painful. Rockets need perfect hits to kill infantry. 

i7 13700k @5.2ghz, GTX 5090 OC, 128Gig ram 4800mhz DDR5, M2 drive.

Posted
17 hours ago, Mr_Blastman said:

In DCS, that man walking next to the explosion would be unscathed. 

There's a nice Splash Damage script by @Grimm that you can add to your mission that will dramatically change that : 

 

Posted
3 hours ago, cfrag said:

There's a nice Splash Damage script by @Grimm that you can add to your mission that will dramatically change that : 

 

Nifty.  That won't work for multiplayer servers, though, eh?

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