VictorDavion Posted January 17, 2024 Posted January 17, 2024 Hey bro the TARPS pod is broken on your latest update. Its available but when you load it, it is not visible and just x's out the rear stations instead. Verified its not a mod conflict. Hey bro the TARPS pod is broken on your latest update. Its available but when you load it, it is not visible and just x's out the rear stations instead. Verified its not a mod conflict.
DSplayer Posted January 17, 2024 Author Posted January 17, 2024 2 hours ago, VictorDavion said: Hey bro the TARPS pod is broken on your latest update. Its available but when you load it, it is not visible and just x's out the rear stations instead. Verified its not a mod conflict. Hey bro the TARPS pod is broken on your latest update. Its available but when you load it, it is not visible and just x's out the rear stations instead. Verified its not a mod conflict. I’ll give it a check. I thought I fixed it with the latest update I released. 1 Discord: @dsplayer Setup: i7-8700k, GTX 1080 Ti, 32GB 3066Mhz, Saitek/Logitech X56 HOTAS, TrackIR + TrackClipPro Resources I've Made: F-4E RWR PRF Sound Player | DCS DTC Web Editor Mods I've Made: F-14 Factory Clean Cockpit Mod | Modern F-14 Weapons Mod | Iranian F-14 Weapons Pack | F-14B Nozzle Percentage Mod + Label Fix | AIM-23 Hawk Mod for F-14
DSplayer Posted January 17, 2024 Author Posted January 17, 2024 Thank you @VictorDavion for bringing it to my attention that I had made a mistake when updating my F-14 mods! Now all the F-14 mods should be capable with TARPS. 1 Discord: @dsplayer Setup: i7-8700k, GTX 1080 Ti, 32GB 3066Mhz, Saitek/Logitech X56 HOTAS, TrackIR + TrackClipPro Resources I've Made: F-4E RWR PRF Sound Player | DCS DTC Web Editor Mods I've Made: F-14 Factory Clean Cockpit Mod | Modern F-14 Weapons Mod | Iranian F-14 Weapons Pack | F-14B Nozzle Percentage Mod + Label Fix | AIM-23 Hawk Mod for F-14
Kantaim Posted February 13, 2024 Posted February 13, 2024 (edited) Very cool mod. Just wondering if it is a bug on my side or what not but when I use the double racks and I fire my AAMRAMS, visually the AAMRAMS are still on the racks even after firing. Edit: I'm using the Rails that let you hold 2 each. Edited February 14, 2024 by Kantaim
DSplayer Posted February 15, 2024 Author Posted February 15, 2024 On 2/13/2024 at 12:52 PM, Kantaim said: Very cool mod. Just wondering if it is a bug on my side or what not but when I use the double racks and I fire my AAMRAMS, visually the AAMRAMS are still on the racks even after firing. Edit: I'm using the Rails that let you hold 2 each. Just a visual bug that I can't fix. I'd assume it's due to the F-14 being coded such that double racks weren't ever intended to be used on those pylons. 1 Discord: @dsplayer Setup: i7-8700k, GTX 1080 Ti, 32GB 3066Mhz, Saitek/Logitech X56 HOTAS, TrackIR + TrackClipPro Resources I've Made: F-4E RWR PRF Sound Player | DCS DTC Web Editor Mods I've Made: F-14 Factory Clean Cockpit Mod | Modern F-14 Weapons Mod | Iranian F-14 Weapons Pack | F-14B Nozzle Percentage Mod + Label Fix | AIM-23 Hawk Mod for F-14
VictorDavion Posted February 26, 2024 Posted February 26, 2024 Any word on an update for the new patch that just released??
DSplayer Posted February 26, 2024 Author Posted February 26, 2024 1 hour ago, VictorDavion said: Any word on an update for the new patch that just released?? Soontm. Once I have the time to update my code. I'll try to get it done by the end of the coming weekend if not the end of the week. 1 1 Discord: @dsplayer Setup: i7-8700k, GTX 1080 Ti, 32GB 3066Mhz, Saitek/Logitech X56 HOTAS, TrackIR + TrackClipPro Resources I've Made: F-4E RWR PRF Sound Player | DCS DTC Web Editor Mods I've Made: F-14 Factory Clean Cockpit Mod | Modern F-14 Weapons Mod | Iranian F-14 Weapons Pack | F-14B Nozzle Percentage Mod + Label Fix | AIM-23 Hawk Mod for F-14
DSplayer Posted March 5, 2024 Author Posted March 5, 2024 Sorry for the delay but V1.1.7 is out now which works and has all the stuff from the new DCS patch. 2 1 Discord: @dsplayer Setup: i7-8700k, GTX 1080 Ti, 32GB 3066Mhz, Saitek/Logitech X56 HOTAS, TrackIR + TrackClipPro Resources I've Made: F-4E RWR PRF Sound Player | DCS DTC Web Editor Mods I've Made: F-14 Factory Clean Cockpit Mod | Modern F-14 Weapons Mod | Iranian F-14 Weapons Pack | F-14B Nozzle Percentage Mod + Label Fix | AIM-23 Hawk Mod for F-14
tebsu Posted March 9, 2024 Posted March 9, 2024 (edited) Hi, when selecting the following bombs, Jester says "unable to do that": GBU-54, GBU-31 when selecting the GBU-38 and sometimes other GBUs of this mod, DCS crashes. for some reason, most of the A2G weapons appear as "TALD" or without any name (Skipper) in the Jester menu. Latest version of DCS as of today Edited March 9, 2024 by tebsu
DSplayer Posted March 10, 2024 Author Posted March 10, 2024 On 3/9/2024 at 1:34 AM, tebsu said: Hi, when selecting the following bombs, Jester says "unable to do that": GBU-54, GBU-31 when selecting the GBU-38 and sometimes other GBUs of this mod, DCS crashes. for some reason, most of the A2G weapons appear as "TALD" or without any name (Skipper) in the Jester menu. Latest version of DCS as of today Unfortunately, since the weapons are basically added on without any official integration, there probably will be some sort of instability. In terms of using Jester with the bombs, you're going to have to manually select the pylons yourself with the Jester menu or go in the back and select the correct pylons and weapon type. A/G guided munitions showing up as TALDs is expected as Jester basically sees all A/G missiles as TALDs. Discord: @dsplayer Setup: i7-8700k, GTX 1080 Ti, 32GB 3066Mhz, Saitek/Logitech X56 HOTAS, TrackIR + TrackClipPro Resources I've Made: F-4E RWR PRF Sound Player | DCS DTC Web Editor Mods I've Made: F-14 Factory Clean Cockpit Mod | Modern F-14 Weapons Mod | Iranian F-14 Weapons Pack | F-14B Nozzle Percentage Mod + Label Fix | AIM-23 Hawk Mod for F-14
RedBear311 Posted March 15, 2024 Posted March 15, 2024 On 3/5/2024 at 9:47 AM, DSplayer said: Sorry for the delay but V1.1.7 is out now which works and has all the stuff from the new DCS patch. Having issues with no releasing AIM-120 in tws lock, does it only work with an STT lock ? Or is it the Lau pylon issue? Haven't tried the amber rail to see if they fire off that. Phoenixes fire fine from stock rails in tws lock. Thanks for your work and thanks in advance for your help. RedBear
DSplayer Posted March 15, 2024 Author Posted March 15, 2024 3 minutes ago, RedBear311 said: Having issues with no releasing AIM-120 in tws lock, does it only work with an STT lock ? Or is it the Lau pylon issue? Haven't tried the amber rail to see if they fire off that. Phoenixes fire fine from stock rails in tws lock. Thanks for your work and thanks in advance for your help. RedBear Maybe something changed recently. I'll have to check later to see if I can do anything since they used to work in TWS as well. Discord: @dsplayer Setup: i7-8700k, GTX 1080 Ti, 32GB 3066Mhz, Saitek/Logitech X56 HOTAS, TrackIR + TrackClipPro Resources I've Made: F-4E RWR PRF Sound Player | DCS DTC Web Editor Mods I've Made: F-14 Factory Clean Cockpit Mod | Modern F-14 Weapons Mod | Iranian F-14 Weapons Pack | F-14B Nozzle Percentage Mod + Label Fix | AIM-23 Hawk Mod for F-14
RedBear311 Posted March 15, 2024 Posted March 15, 2024 44 minutes ago, DSplayer said: Maybe something changed recently. I'll have to check later to see if I can do anything since they used to work in TWS as well. Thank you. It may be a user issue as Tomcat is still very new to me. I'm trying to work my way back to these older models to understand Pulse Doppler etc. I'm allowing Jester to TWS lock and when it begins flashing I'm pulling the trigger then releasing, which with a Phoenix launches the missile at the corresponding target in order of selection. But the 120 just does nothing. Won't leave the rail at all. I'm really hoping it's a user issue and I've missed a step somewhere as the implementation of modern missiles on what is already a fantastic platform is great for me especially when I've got a Red Flag Aggressor squadron in development currently. Regards RedBear
VictorDavion Posted May 24, 2024 Posted May 24, 2024 Would it be possible to adapt this same mod to the HB F-4e to at least add aim-120's and HARMs??
scommander2 Posted May 25, 2024 Posted May 25, 2024 Wow, not sure that F-4 can handle fox-3 ... Spoiler Dell XPS 9730, i9-13900H, DDR5 64GB, Discrete GPU: NVIDIA GeForce RTX 4080, 1+2TB M.2 SSD | Thrustmaster Warthog HOTAS + TPR | TKIR5/TrackClipPro | Total Controls Multi-Function Button Box | Win 11 Pro
PhantomHans Posted May 25, 2024 Posted May 25, 2024 1 hour ago, scommander2 said: Wow, not sure that F-4 can handle fox-3 ... I don't think the one Heatblur has modeled would have been able to do so. There were at least two variants in service in numbers that could do so. The Luftwaffe F-4F ICE could carry the AIM-120, but among other upgrades featured the APG-65 radar. The F-4E AUP used by the Greek air force had a similar upgrade package. IIRC, Japan had some F-4EJ upgraded to "EJ Kai" standard that included a more modern radar, can't remember if it was APG-65, 66, or 68 or something like that, but their upgrade did not include the AIM-120. So, yes, but not the ones we have in game. Although I'd really love to see an F-4F ICE some day for DCS. More Cowbell VF-84 Tomcat Skins!
DSplayer Posted May 25, 2024 Author Posted May 25, 2024 19 hours ago, VictorDavion said: Would it be possible to adapt this same mod to the HB F-4e to at least add aim-120's and HARMs?? I actually have that tested out but it seems you won’t be able to fire the AMRAAMs but you can fire the HARMs. I’ll see if I can make AMRAAMs work before I release that sort of mod. 2 1 Discord: @dsplayer Setup: i7-8700k, GTX 1080 Ti, 32GB 3066Mhz, Saitek/Logitech X56 HOTAS, TrackIR + TrackClipPro Resources I've Made: F-4E RWR PRF Sound Player | DCS DTC Web Editor Mods I've Made: F-14 Factory Clean Cockpit Mod | Modern F-14 Weapons Mod | Iranian F-14 Weapons Pack | F-14B Nozzle Percentage Mod + Label Fix | AIM-23 Hawk Mod for F-14
VictorDavion Posted May 26, 2024 Posted May 26, 2024 Sweet sounds good. Any other cool air to ground stuff that would work that it doesn’t have would be sweet too.
DSplayer Posted June 18, 2024 Author Posted June 18, 2024 (edited) On 6/4/2024 at 5:03 PM, VictorDavion said: hows the progress? Good progress on everything except the AIM-120s atm so those might be for show. I decided to focus on adding a lot of weapons that foreign operators of the F-4 used instead as of now. This is what I'm working on adding rn: EDIT: Mod has been released: https://www.digitalcombatsimulator.com/en/files/3338686/ Edited June 18, 2024 by DSplayer 1 1 Discord: @dsplayer Setup: i7-8700k, GTX 1080 Ti, 32GB 3066Mhz, Saitek/Logitech X56 HOTAS, TrackIR + TrackClipPro Resources I've Made: F-4E RWR PRF Sound Player | DCS DTC Web Editor Mods I've Made: F-14 Factory Clean Cockpit Mod | Modern F-14 Weapons Mod | Iranian F-14 Weapons Pack | F-14B Nozzle Percentage Mod + Label Fix | AIM-23 Hawk Mod for F-14
VictorDavion Posted June 18, 2024 Posted June 18, 2024 Nice...I have been unable to get any missiles to work in the sparrow spots but they do work on the sidewinder rails.
CappuccettoRosso Posted July 3, 2024 Posted July 3, 2024 (edited) Hi, as a big fan of your mod, I modified a few files to make it compatible with the equally useful "F-14 Expanded Weapons" - https://www.digitalcombatsimulator.com/en/files/3326497/ (now dated for the current version of DCS) The one that allows you to carry more GBUs and adds CBU-105s. It's nice to be able to enjoy both mods simultaneously! If you want to integrate my modifications into your mod, no problem for me. If you prefer otherwise it could be uploaded as an external mod of the mod. Let me know what you think about it Thanks again for your spectacular mods Edited July 3, 2024 by CappuccettoRosso
DSplayer Posted July 11, 2024 Author Posted July 11, 2024 Updated the mod to work with the latest patch. Here's a little something I've been working on since the SM-2 got an overhaul this patch as well: 2 Discord: @dsplayer Setup: i7-8700k, GTX 1080 Ti, 32GB 3066Mhz, Saitek/Logitech X56 HOTAS, TrackIR + TrackClipPro Resources I've Made: F-4E RWR PRF Sound Player | DCS DTC Web Editor Mods I've Made: F-14 Factory Clean Cockpit Mod | Modern F-14 Weapons Mod | Iranian F-14 Weapons Pack | F-14B Nozzle Percentage Mod + Label Fix | AIM-23 Hawk Mod for F-14
VictorDavion Posted July 12, 2024 Posted July 12, 2024 (edited) Post update works in single player/mission editor but when trying to join MP it crashes the game. MP works fine if this mod is disabled. Edited July 12, 2024 by VictorDavion
DSplayer Posted July 13, 2024 Author Posted July 13, 2024 (edited) On 7/12/2024 at 12:21 PM, VictorDavion said: Post update works in single player/mission editor but when trying to join MP it crashes the game. MP works fine if this mod is disabled. Can confirm this seems to be happening. I currently can't find the cause of why it's happening however so it might be difficult trying to fix the issue. EDIT: It's the Skipper. Will hopefully resolve for next patch. Edited July 13, 2024 by DSplayer 1 Discord: @dsplayer Setup: i7-8700k, GTX 1080 Ti, 32GB 3066Mhz, Saitek/Logitech X56 HOTAS, TrackIR + TrackClipPro Resources I've Made: F-4E RWR PRF Sound Player | DCS DTC Web Editor Mods I've Made: F-14 Factory Clean Cockpit Mod | Modern F-14 Weapons Mod | Iranian F-14 Weapons Pack | F-14B Nozzle Percentage Mod + Label Fix | AIM-23 Hawk Mod for F-14
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