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Posted

@Eagle Dynamics

Could we get a fictitious WWII version of the Caucasus map?

I don't know if it would be a heavy lift...

Delete all the existing modern airport statics and textures...

Throw down some grass/dirt field textures and old looking statics in their place... encroach the really wide open resultant airfield spaces with more trees so it's a bit more realistic looking.

Tweak the remaining, obviously really out of place statics throughout the map...

Go to EA.

Refine with user feedback...

No need to delete/modify the towns and cities other than removing stuff like modern comms towers and such - the obviously out of place stuff.

Could refine it further in the future for historical accuracy.

For a free map based, WW2 experience on a server a lot of people don't care so much about historical accuracy as long as it looks like a WWII environment... you know? More about convincing game play.

Just a thought.

 

 

 

Posted

An option would be to use the currently "empty" areas of the map, and simply add a bunch of buildings and similar in.  After all, the warbirds can all operate from grass runways.

 

7800x3d, 5080, 64GB, PCIE5 SSD - Oculus Pro - Moza (AB9), Virpil (Alpha, CM3, CM1 and CM2), WW (TOP and CP), TM (MFDs, Pendular Rudder), Tek Creations (F18 panel), Total Controls (Apache MFD), Jetseat 

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