Pike Posted October 18, 2022 Posted October 18, 2022 The closest post I could find to this was 2 years old referring to laser range validity as a whole. But I've noticed the AP rounds for the Russian tanks don't correct based on the laser range finder. The heat rounds work and you can see the turret adjust accordingly for those on all tanks affected in terms of the AP round. The ZDB/China tank works for the AP round, as does apparently the leapord(s), leclerc, Abrams and all of the other relevant tanks. Seems to be strictly related to the russian tanks, the T90, T80UD, and T72(?).
Shadow KT Posted October 19, 2022 Posted October 19, 2022 Do you have a video or track to show? I was showcasing the FCS system, with a T-90, a day ago and had no issues hitting on the move at 3kms +. 'Shadow' Everybody gotta be offended and take it personally now-a-days
Pike Posted October 19, 2022 Author Posted October 19, 2022 I can aquire one today. I've done it both single player and online. The players in the online server and a few buddies I play with validated they have the same issues. And to reiterate, it's specific to the AP round. If you happened to be using the HEAT round, it works perfectly.
Shadow KT Posted October 27, 2022 Posted October 27, 2022 Alright, can we see the track? Take in consideration that AP rounds in DCS are considered to have around a max range of 3.2-3.3 klicks, so the FCS will not adjust for a range beyond that. Why is it that way, don't know. Probably because it is considered that the rounds has lost a significant amount of its kinetic energy, but that's a speculation. 'Shadow' Everybody gotta be offended and take it personally now-a-days
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