IronMike Posted October 26, 2022 Posted October 26, 2022 (edited) SET COMMAND WITH VALUE 10009 <value> value = 1 disables Jester LANTIRN auto designate value = 0 enables Jester LANTIRN auto designate (default) SET COMMAND WITH VALUE 10010 <value> value = 1 silences Jester value = 0 Jester will talk again (default) SET COMMAND WITH VALUE 100011 <value> value = 1 disables Jester value = 0 reactivates Jester (default) SET COMMAND WITH VALUE 10012 <value> This is a special command with which you can force Jester to track a specific target using unit name. Since SET COMMAND can only accept numerical values >= -1 and <= 1, we use the following rule: value = 0.01 will track unit named LantirnTarget01 value = 0.02 will track unit named LantirnTarget02 ... value = 0.99 will track unit named LantirnTarget99 value = 1.00 will track unit named LantirnTarget100 value = 0 will resume Jester state to normal operations SET COMMAND WITH VALUE 10013 <value> Another special command but this time Jester will track zones. value = 0.01 will track zone named LantirnZone01 value = 0.02 will track zone named LantirnZone02 ... value = 0.99 will track zone named LantirnZone99 value = 1.00 will track zone named LantirnZone100 value = 0 will resume Jester state to normal operations Commands 10012 and 10013 are exclusive - when Jester is tracking a unit using command 10012, activating command 10013 will force jester to stop tracking that unit and start tracking a zone, and vice versa. Using value = 0 in either of the two will stop tracking both units and zones. 10014: Jester will designate manually what is under the lantirn cross. 10015: - tune AN/ARC-182 to a selected channel. As the value pass: 0.XX where XX is the two-digit channel number 10016 - tune TACAN channel. The value should be constructed using the following guide: s0.XXXY, where s is an optional - sign - use negative values for A/A and positive for T/R XXX is the three-digit channel number (remember about the leading zeroes for channels lower than 100) Y is 0 for using X-mode, and 1 for using Y-mode. so: 0.0630 is channel 63X, T/R -0.0081 is channel 8Y, A/A 10017: DEST knob 0.1 - WP1 0.2 - WP2 0.3 - WP3 0.4 - FP 0.5 - IP 0.6 - ST 0.7 - HB 0.8 - MAN 10018: select waypoint to enter coords from a trigger zone (this command does no action in the cockpit) 0.1 - WP1 0.2 - WP2 0.3 - WP3 0.4 - FP 0.5 - IP 0.6 - ST 0.7 - HB 0.8 - MAN 10019: enter coords from trigger zone for the waypoint selected with 10018 (if no selected, WP1) 0.01 - WaypointZone01 0.02 - WaypointZone02 ... 0.99 - WaypointZone99 10020: WCS switch 0.1 - OFF 0.2 - STBY 0.3 - ON 0.0 - return to automatic 10021: run RWR BIT 10022: TID range knob 0.1 - 25 NM 0.2 - 50 NM 0.3 - 100 NM 0.4 - 200 NM 0.5 - 400 NM 0.0 - return to automatic 10023: Jester Eject 10024: STT target: 0.00 - Stop force STT track 0.01 - AirTarget01 0.02 - AirTarget02 ... 0.99 - AirTarget99 10025: break lock 10026: weapon station state 0.xy x - station number (1-8) y - state: 0 down (safe), 1 up (selected) 10027: weapon wheel option: 0.10 - MK-81H 0.11 - MK-81L 0.12 - MK-82H 0.13 - MK-82L 0.14 - MK-83H 0.15 - MK-83L 0.16 - MK-84 0.17 - LAU-10 0.19 - CBU-59A 0.20 - CBU-59B 0.21 - CBU-59C 0.22 - MK-20A 0.23 - MK-20B 0.24 - MK-20C 0.25 - MK-45 0.26 - GBU-10 0.27 - GBU-12 0.28 - GBU-16 0.29 - GBU-24 0.30 - BDU-33 0.31 - TALD 0.32 - SUU-25 10028: ATTK MODE knob: 0.0 - CMPTR TGT 0.1 - CMPTR IP 0.2 - CMPTR PLT 0.3 - MAN 10029: DLVY MODE switches 0.xy x: 0 - STP, 1 - RPL y: 0 - SGL, 1 - PRS 10030: DLVY INTERVAL 0.xy x: first roller y: second roller 10031: DLVY QTY 0.xy x - first roller y - second roller 10032: MSL Launch 10033: Radar azimuth -1 to 1 10034: Radar elevation -1 to 1 Edited November 2, 2022 by IronMike 9 6 Heatblur Simulations Please feel free to contact me anytime, either via PM here, on the forums, or via email through the contact form on our homepage. http://www.heatblur.com/ https://www.facebook.com/heatblur/
IronMike Posted October 26, 2022 Author Posted October 26, 2022 The set commands are very straight forward to use, even for newcomers. But if you want some additional guidance, check out this great tutorial by @Reflected 8 Heatblur Simulations Please feel free to contact me anytime, either via PM here, on the forums, or via email through the contact form on our homepage. http://www.heatblur.com/ https://www.facebook.com/heatblur/
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