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Feedback on the (blinded) mirrors:


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Posted (edited)

Hi Devs,

I love the 339 so far and you have done an overall great job as far as I'm concerned.

This said - your approach to blinded mirrors is plain awful. 😬🙈

Blinding/deactivating mirrors is crucial in DCS due to the big performance impact, but your implementation is a major immersion breaker.

Please reconsider. There are good examples and different approaches out there. Blacking them, giving them a silvery shiny but blind appearance (which I would prefer, like in the F1 e.g.). But that is of course a matter of taste.

But, please, no minecraft blocky placeholders like that.... 😬

Thank you for considering!   🤗

 

Edited by Hiob
  • Like 6

"Muß ich denn jedes Mal, wenn ich sauge oder saugblase den Schlauchstecker in die Schlauchnut schieben?"

  • Solution
Posted
Hi Devs,
I love the 339 so far and you have done an overall great job as far as I'm concerned.
This said - your approach to blinded mirrors is plain awful.
Blinding/deactivating mirrors is crucial in DCS due to the big performance impact, but your implementation is a major immersion breaker.
Please reconsider. There are good examples and different approaches out there. Blacking them, giving them a silvery shiny but blind appearance (which I would prefer, like in the F1 e.g.). But that is of course a matter of taste.
But, please, no minecraft blocky placeholders like that.... 
Thank you for considering!  
 
We thought that it was a nice feature but we failed
We will remove it.

Inviato dal mio ASUS_I005D utilizzando Tapatalk

  • Like 3
  • Thanks 5
Posted
1 hour ago, 6S.Duke said:

We thought that it was a nice feature but we failed emoji1787.png
We will remove it.

Inviato dal mio ASUS_I005D utilizzando Tapatalk
 

You're trying to break records for quick developer response, aren't ya! 😅👍🏻

  • Like 2

"Muß ich denn jedes Mal, wenn ich sauge oder saugblase den Schlauchstecker in die Schlauchnut schieben?"

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