JSpidey Posted December 12, 2022 Posted December 12, 2022 Hey guys, I have the Low Level Hell Counter Insurgency mod which comes with some IED static objects, I was wondering how I could set up a trigger to make the IED explode when someone runs over it or if it gets shot (30mm, hellfire etc). Any suggestions would be greatly appreciative, thanks.
TEMPEST.114 Posted December 12, 2022 Posted December 12, 2022 Put a trigger zone over it with the radius you want and if a unit enters into that zone trigger an explosion on that zone's centre point with a warhead size in kg's.
JSpidey Posted December 13, 2022 Author Posted December 13, 2022 1 hour ago, Elphaba said: Put a trigger zone over it with the radius you want and if a unit enters into that zone trigger an explosion on that zone's centre point with a warhead size in kg's. Thank you, also I'm not able to detonate the IED's with any of the munitions I've threw at it, is there a way I can have them detonate when hit with a missile, 30mm etc?
TEMPEST.114 Posted December 13, 2022 Posted December 13, 2022 You might need a sctipt to detect the “HIT’ event and do another custom explosion on that ‘getPoin()’
JSpidey Posted December 13, 2022 Author Posted December 13, 2022 Thank you for the help! I basically put down a shovel at each IED and made a trigger so when the shovel gets destroyed it will explode the IED. It works pretty good. 1
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