Kurtz Posted January 19, 2009 Posted January 19, 2009 (edited) I noticed quite a few excellant custom missions are being released with custom audio which sounds great and offers some excellant ambience ingame, but there is a downside for multiplay maps in that the ingame DL can cause some grief when you get multiple connects to the server. eg: Two players engaged in battle, then four more connect to server. In the case of a 6-10mb miz file, this can be 24-40mb that needs to go upstream very quickly, and the guys that are engaged are most likly going to end up a burning wreck during the lag spike as ingame DL's are not throttled or redirected, like in other games. So could somebody please enlighten me on the easiest method to edit out ambience audio for multiplay miz files? If I just delete the audio file from the miz, will this have any negative input, ie bug the mission in anyway? I appreciate all your efforts guys, and we are seeing some great custom content, but larger file sizes are problematic if used on servers. Edited January 19, 2009 by Kurtz
eV1Te Posted January 24, 2009 Posted January 24, 2009 It doesnt matter, I figured it out :) How did you solve it? (so others can make use of your experience)
Kurtz Posted January 24, 2009 Author Posted January 24, 2009 How did you solve it? OK on my server PC only I now open up any larger miz files[with winrar, or other zip utility] I want to use in multiplay and delete the audio file, I never bothered removing the audio trigger. Then save the miz file with unique file name like InsurgentCampCOOPx4 or something like that. This enabled me to run Insurgent Camp in multiply the other night with a full server :) eg: Insurgent Camp file size = 11.2mb, Less the ambience audio = 300kb With most miz files now im leaving most radio audio intact. Its only some ambience audio that I cull if the file size is excessive. I leave the miz file audio intact on my client PC which I fly on. So if i fly singleplay im still hearing the music. My internt connection is 8000/385 ADSL1, so i have adaquate bandwidth to run 4-6 player coop depending on the map[usually 4player], but this connection cant afford any choke created by larger map uploads. Players tend to disconnect anyhow if they are greeted with uploads as there is no "map DL status" like in other games. So they assume their game has hung on map load.
eV1Te Posted January 25, 2009 Posted January 25, 2009 OK on my server PC only I now open up any larger miz files[with winrar, or other zip utility] I want to use in multiplay and delete the audio file, I never bothered removing the audio trigger. Then save the miz file with unique file name like InsurgentCampCOOPx4 or something like that. This enabled me to run Insurgent Camp in multiply the other night with a full server :) eg: Insurgent Camp file size = 11.2mb, Less the ambience audio = 300kb With most miz files now im leaving most radio audio intact. Its only some ambience audio that I cull if the file size is excessive. I leave the miz file audio intact on my client PC which I fly on. So if i fly singleplay im still hearing the music. My internt connection is 8000/385 ADSL1, so i have adaquate bandwidth to run 4-6 player coop depending on the map[usually 4player], but this connection cant afford any choke created by larger map uploads. Players tend to disconnect anyhow if they are greeted with uploads as there is no "map DL status" like in other games. So they assume their game has hung on map load. Very interesting that Winrar can open .miz files directly, thanks for answering my question! :thumbup:
deadsmell Posted January 28, 2009 Posted January 28, 2009 so, are people incuding like entire soundtracks (songs) with the missions, as well as dialog? fricking awesome. BTW what is a simple free recording program I can use with my headset to record myself talking? lol, this could be way too fun. lol. Dont let the smell get to ya...............
Kurtz Posted January 28, 2009 Author Posted January 28, 2009 so, are people incuding like entire soundtracks (songs) with the missions, as well as dialog? fricking awesome. BTW what is a simple free recording program I can use with my headset to record myself talking? lol, this could be way too fun. lol. The best way to listen to custom audio ie music would be via adding custom radio channel tracks. Complete sound tracks being added to the miz files is fine for single player miz files but the file size is problematic in multiplay. Windows includes a simple sound recorder in the "accessories" section of your start menu. 1
deadsmell Posted January 29, 2009 Posted January 29, 2009 thanks. Dont let the smell get to ya...............
Chizzy101 Posted January 29, 2009 Posted January 29, 2009 Very interesting that Winrar can open .miz files directly, thanks for answering my question! :thumbup: Very handy to know, thanks eV1Te! :) [sIGPIC][/sIGPIC] "Glory is fleeting, but obscurity is forever" - Napoleon Bonaparte
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