rattler Posted January 20, 2009 Posted January 20, 2009 used search function but still no resolve to this old question. My structures disappear less than 10km. On take off all structures are gone before I get past end of runway. Pre cache is at 200,000 objects 20,000. The odd thing is objects that I have placed remain,terrain remains, basic airbase structure(runways , taxiways etc) remain. I have to be almost on top of them before structures return. Running windows xp sp2. This is a clean install(several times), same result. Good FPS and hardware has been checked for defects. I will not list hardware as it is very capable of running LOFC and has in the past. This is a new problem that has appeared. I know this has been beaten to death but help would be greatly appreciated. Everything runs stable with no crashes etc. Just this one problem and it has to be a setting that I am overlooking so your help would be appreciated. Please help. Thanks.:cry: P.S. Admin PLS remove same post in DCS as it should be here and not with DCS. Thanks, My mistake sorry.
PoleCat Posted January 27, 2009 Posted January 27, 2009 Rattler, Are you using any mods? What version LockOn are you running? Never heard of this one before. Out http://www.104thphoenix.com/
Kuky Posted January 27, 2009 Posted January 27, 2009 check Graphics.cfg and what values Structures are set at, and also what's the LOD value? PC specs: Windows 11 Home | Asus TUF Gaming B850-Plus WiFi | AMD Ryzen 7 9800X3D + LC 360 AIO | MSI RTX 5090 LC 360 AIO | 55" Samsung Odyssey Gen 2 | 64GB PC5-48000 DDR5 | 1TB M2 SSD for OS | 2TB M2 SSD for DCS | NZXT C1000 Gold ATX 3.1 1000W | TM Cougar Throttle, Floor Mounted MongoosT-50 Grip on TM Cougar board, MFG Crosswind, Track IR
rattler Posted February 4, 2009 Author Posted February 4, 2009 Sorry for getting back so late. I am using LOFC v1.12a.Structure density 150 and clipping at 10,000. LOd value 2.0
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