Jump to content

Recommended Posts

Posted

Hi, I have a color banding issue on the night skies. As if the color depth were coded in 8 or 16bits.

Is this a known bug with a solution ? FWIW I have a 3080TI , and a cable-linked Quest 2.

ODT is set to force encoding at 500Mbps, so I suppose it's not a video compression issue. Any settings I could have missed ?

Thx.

Posted

It could still be compressed video issue, unless your DCS gamma setting is too high. You can test for this by going to any LCD/display test website in VR and check the page that has black levels chart or gradient.  Also, NVCP gamma setting has zero effect on VR display. 

PC: 5800X3D/4090, 11700K/3090, 9900K/2080Ti.

Joystick bases: TMW, VPC WarBRD, MT50CM2, VKB GFII, FSSB R3L

Joystick grips: TM (Warthog, F/A-18C), Realsimulator (F-16SGRH, F-18CGRH), VKB (Kosmosima LH, MCG, MCG Pro), VPC MongoosT50-CM2

Throttles: TMW, Winwing Super Taurus, Logitech Throttle Quadrant, Realsimulator Throttle (soon)

VR: HTC Vive/Pro, Oculus Rift/Quest 2, Valve Index, Varjo Aero, https://forum.dcs.world/topic/300065-varjo-aero-general-guide-for-new-owners/

Posted

When I upgraded to a wide-gamut 10-bit monitor I also noticed banding at night and on darker skies.  I fixed it with the debanding filter in Reshade and now it is barely noticeable.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...