CyberNV Posted January 18, 2023 Posted January 18, 2023 Could we get better Tanker lights on the KC Tankers? Or am I just blind?
sirrah Posted January 18, 2023 Posted January 18, 2023 17 minutes ago, CyberNV said: Could we get better Tanker lights on the KC Tankers? Or am I just blind? Hi mate, this has been discussed (and wished for) a lot of times. You'll find several threads about it on this forum. Brief summary: No, it's not (just ) your eye's; The tanker lights are actually quite dim irl. Especially during daytime they are difficult to see, but on the other hand, they are less important then, as the pilot will just use his/her visual reference to the tanker. So, the tanker lights aren't "wrong" per se in DCS. Though, given how often this is requested, I suppose ED could give those who want/need it the option for brighter lights. 1 System specs: i7-8700K @stock speed - GTX 1080TI @ stock speed - AsRock Extreme4 Z370 - 32GB DDR4 @3GHz- 500GB SSD - 2TB nvme - 650W PSU HP Reverb G1 v2 - Saitek Pro pedals - TM Warthog HOTAS - TM F/A-18 Grip - TM Cougar HOTAS (NN-Dan mod) & (throttle standalone mod) - VIRPIL VPC Rotor TCS Plus with ALPHA-L grip - Pointctrl & aux banks <-- must have for VR users!! - Andre's SimShaker Jetpad - Fully adjustable DIY playseat - VA+VAICOM - Realsimulator FSSB-R3 ~ That nuke might not have been the best of ideas, Sir... the enemy is furious ~ GUMMBAH
BomberEW Posted January 27, 2023 Posted January 27, 2023 Sirrah that is actually not entirely true. The tankers have external lights on the belly and engine pylons that illuminate the underbelly. So its more than just the position lights. DCS did not model any of the external lights outside of the navigation and position lights. So the tankers appear way darker than they actually are at night. You almost require NVGs for night AR and that isn't true or recommended for real life AR at night. 2
sirrah Posted January 27, 2023 Posted January 27, 2023 3 hours ago, BomberEW said: Sirrah that is actually not entirely true. The tankers have external lights on the belly and engine pylons that illuminate the underbelly. So its more than just the position lights. DCS did not model any of the external lights outside of the navigation and position lights. So the tankers appear way darker than they actually are at night. You almost require NVGs for night AR and that isn't true or recommended for real life AR at night. Fair enough. I assumed the OP was talking about the position lights (just like 99% of the other threads on this subject ) System specs: i7-8700K @stock speed - GTX 1080TI @ stock speed - AsRock Extreme4 Z370 - 32GB DDR4 @3GHz- 500GB SSD - 2TB nvme - 650W PSU HP Reverb G1 v2 - Saitek Pro pedals - TM Warthog HOTAS - TM F/A-18 Grip - TM Cougar HOTAS (NN-Dan mod) & (throttle standalone mod) - VIRPIL VPC Rotor TCS Plus with ALPHA-L grip - Pointctrl & aux banks <-- must have for VR users!! - Andre's SimShaker Jetpad - Fully adjustable DIY playseat - VA+VAICOM - Realsimulator FSSB-R3 ~ That nuke might not have been the best of ideas, Sir... the enemy is furious ~ GUMMBAH
Rolds Posted January 27, 2023 Posted January 27, 2023 I agree that the tankers are unreasonably difficult to find at night via their lights.
Rolds Posted January 28, 2023 Posted January 28, 2023 Also I am not sure this is entirely an issue of the draw distance of the lights being too short, I swear they seem to only turn their lights on when you come within about .5 miles of them.
Rolds Posted January 29, 2023 Posted January 29, 2023 Yes, at least the KC135 does not turn on its lights until you are very close, within 1 mile. It seems like an easy fix would be to find whatever line sets the distance at which tankers turn on their lights and increase it to at least 5 miles. 1
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