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Feedback Thread F-14 Tomcat - Update 24th Jan. 2023


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Posted
21 minutes ago, RustBelt said:

In a software program where you do actually have to know what, where, how long, etc. yes, it is how it works. Stage and game audio recording are very different things. 

Sounds like it was done wrong. That’s a shame. This is how orphaned code and resources happen. And it’s now more work to fix than it would have to do upfront, that won’t be done now. The move fast and break things mindset as usual. 

I am sorry, but not only is this wrong, it is also misplaced. And shows that you have little idea of the matter at hand. We know exactly what, where and how long. And we are talking precisely about game audio recordings, not the Jester code.

But hey, feel free to create your own Jester-language that has thousands of voice call snippets that are not only compatible with each other, but also deliver a diverse range of emotions, personality/character, cultural background, distinct humor, mood and provide functionality at the same time, without jarring each other.

Move fast and break things? You have no idea how long it took to create this and how many decates of acting and directing experience went into creating it. Even if you gave your best, you wouldn't get anywhere close this result, not even remotely, I can tell you that. And apologies if that sounds harsh, but with comments like that I have to facepalm myself really hard. Neither do you seem to understand the underlying endeavor and what I was precisely talking about, nor do you seem to appreciate what you actually got with it. That's fine, but please don't tell me how to do my job, if you don't even understand it fully in the first place.

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Posted

You gotta pick one, either you properly documented your audio files, and thus have transcripts or at the least approximations of what is said in every file along with the rest of each files data, or you didn’t. 
 

Don't worry how good or bad I would have done this, because I don’t do this. I DO however maintain documentation and process procedures. Both for manufacturing and in aviation. Software is always behind on this stuff even at big companies. “I’ll remember it” or “It’s all in my head so it’s fine” are nightmare words not culture worthy of praise.

Posted
1 minute ago, RustBelt said:

You gotta pick one, either you properly documented your audio files, and thus have transcripts or at the least approximations of what is said in every file along with the rest of each files data, or you didn’t. 
 

Don't worry how good or bad I would have done this, because I don’t do this. I DO however maintain documentation and process procedures. Both for manufacturing and in aviation. Software is always behind on this stuff even at big companies. “I’ll remember it” or “It’s all in my head so it’s fine” are nightmare words not culture worthy of praise.

You still do not get remotely what I meant, and I shall just leave it at that. Besides over-reading twice that I told you that yes, everything is written down and documented... And if you had a bit humility, you would at least have a hunch that what may be a nightmare in your world, can be a key to success in another, particularly in a world you do not seem to fully understand. 

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Posted

So there would be a list that ties the called files of everything jester says to what was said. Meaning there is a paper trail to make subtitles from in any language someone may choose. So should a ESL modder chose, they could do this without having to transcribe every audio file.
 

Assuming HB provided them with the info. Like they do with the paint kit. 

Posted
2 hours ago, RustBelt said:

So there would be a list that ties the called files of everything jester says to what was said. Meaning there is a paper trail to make subtitles from in any language someone may choose. So should a ESL modder chose, they could do this without having to transcribe every audio file.
 

Assuming HB provided them with the info. Like they do with the paint kit. 

 

14 hours ago, IronMike said:

the sdefs (which basically are a script, just broken down in 11k parts).

 

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