FalcoGer Posted January 26, 2023 Posted January 26, 2023 When the CPG slaves to the PLT HMD, the TADS line of sight jumps around a lot. Steps to reproduce: PLT sets TADS as ACQ CPG slaves to PHS PLT looks around a little. During movement the cued line of sight reticle as well as TADS video on the MFD jumps around quite a bit. Server track is me as PLT, client track is CPG. Ah64Issues-20230126-233247.trk server-20230126-223145.trk
bradmick Posted January 27, 2023 Posted January 27, 2023 This is normal behavior. I’ve used this to teach lessons to front seaters who don’t tell me they’ve acquired and de-slaved from where I’m looking. Zoomed FOVs make it even worse.
FalcoGer Posted January 27, 2023 Author Posted January 27, 2023 (edited) It's normal for the TADS to jump around by like 3° in all directions? I mean you haven't even looked at the track. What's more, it doesn't happen when George slaves to PHS. It also doesn't happen when the CPG slaves to his own helmet. Edited January 27, 2023 by FalcoGer
bradmick Posted January 27, 2023 Posted January 27, 2023 (edited) Yes. I don’t need to download the track to know that this behavior is normal. I don’t know the inner workings of George, so I can’t comment. But I literally did this to a student today at the range. They didn’t say the magic words, so I went ham with my LOS. There’s no damping, it’s just interpolating based on your LOS, combine that with a 60 deg/sec slew rate and you get a lot of movement from the TADS. Edited January 27, 2023 by bradmick
FalcoGer Posted January 27, 2023 Author Posted January 27, 2023 So I move my head, super smooth, left to right and very slowly, and the TADS just goes completely wild? That is correct? And the CPG moves his head the same way with GHS as ACQ and it follows the movement super smooth. Is that right? Because something doesn't add up there.
FalcoGer Posted January 27, 2023 Author Posted January 27, 2023 (edited) Okay then. Thank you for your time. Also the army should fix their helicopter. Edited January 27, 2023 by FalcoGer 1
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