Wostg Posted July 26, 2023 Posted July 26, 2023 (edited) Huh, so you can export the F15e UFC as well (e.g. replace CENTER_MFCD with UFC in wwtMonitor.lua to see). Not gonna get a 4th WW screen but maybe one of those tiny raspberry pi screens or an old phone might do it.. Edited July 26, 2023 by Wostg I can think of nothing heavier than an airplane I can think of no greater conglomerate of steel and metal I can think of nothing less likely to fly
Lekaa Posted July 26, 2023 Posted July 26, 2023 (edited) I use the 5 buttons on the ufc for the right ufc buttons in the 15E and from the IFF button on the ufc and forward to the right is the left f15e ufc buttons. It would be nice to have a forth screen though for the forth screen in the rear and have it as a rwr screen on the f18 and other sircrafts Edited July 26, 2023 by Lekaa
Wostg Posted July 26, 2023 Posted July 26, 2023 Come to think of it the black 'between' buttons on the MFDs would be good for this as well I can think of nothing heavier than an airplane I can think of no greater conglomerate of steel and metal I can think of nothing less likely to fly
Flav Posted August 3, 2023 Posted August 3, 2023 (edited) hey there this mod is great, and I'm a big fan, but I have a very strange problem I use the winwing top gun MIP + T/O panel + combat panel. When I'm in the huey or in the A10 ( not really used the other planes yet; I have a key assignment issue : in the huey: on the T/O panel, when I turn the "select jettison" rocker (irl), the decimal rocker from my VFH FM radio turns into the game....but I haven't assigned it. . Without mode; no issue..... in the A10, the issue is similar but it's the "wing fold" of my T/O panel: when I turn it (irl), it acts on the OSB11 of my Left MFCD (in game).... do you have an idea about it? EDIT : Same with the AH64 : the "radar oper" rocker on the "combat panel" make the issue EDIT 2 : on AV8-B when I press right MPCD OSB 4 (in game), the landing gear lamp on my t/o panel lights up (irl) regards Edited August 4, 2023 by Flav
ANDR0ID Posted August 4, 2023 Posted August 4, 2023 Lamps turning on for the physical panels is due to simulation of the F-18... ie a certain command in a different aircraft will align with a different function in the F-18 which is being emulated by the mod as the WinWIng UFC and panels currently only support sync with the F-18. The other issues you're describing may be due to a similar issue, but it may be as simple as DCS has assigned key binds to the panels... have you double-checked no functions are assigned in the key binds? 1
Flav Posted August 5, 2023 Posted August 5, 2023 ok for the lamp, and this part is not a big deal. double-checked... for all aircraft with this kind of issues. very strange... I ask for a friend with the same materiel to check this isues reproducible... and same for him. Same rockers, same aircrafts, same issues.
ANDR0ID Posted August 6, 2023 Posted August 6, 2023 (edited) UH-60L and MH-60R profiles updated on github to support proper radio frequency displays for the ARC-201 and ARC-186 radios following update 1.3.2 to the UH-60L mod. Regret this taking so long as I was caught up in fixing the radios for SRS and overlooked the UFC, then time got away from me for a bit. Edited August 6, 2023 by ANDR0ID 3
Lekaa Posted August 16, 2023 Posted August 16, 2023 any of you guys might have the time to take a look at the A-10 II to make it "work" like what mode is been used, CCIP, CCRP, GUN and NAV displayed on the option on the ufc, freq, GUN ammo remaining, radio or whatever you guys fancy Regards
ANDR0ID Posted August 16, 2023 Posted August 16, 2023 UFC or HUD? Right now the A-10C profile is set up to mimic the UFC which is mostly static, other than the Master Caution indicator. Using the WinWing UFC to display some A-10C HUD data can probably be done but to certain extent the question is why when its on the HUD for you in game.
Lekaa Posted August 16, 2023 Posted August 16, 2023 14 minutes ago, ANDR0ID said: UFC or HUD? Right now the A-10C profile is set up to mimic the UFC which is mostly static, other than the Master Caution indicator. Using the WinWing UFC to display some A-10C HUD data can probably be done but to certain extent the question is why when its on the HUD for you in game. selecting weapons mod will show in the DDI page in the DSMS page, in the middle. other then that, radio channels for the new radio while preset mod. and the old radio, also have preset with indicator
maikchaos Posted September 1, 2023 Posted September 1, 2023 (edited) Hi folks, until yesterday I used the script without any problems and was very satisfied. But since today it doesn't show me anything anymore with the harrier and if I don't switch to the f-18 there either- maybe you can help there. Edit: for any reason it's just not working if i start in a C&D Aircraft. If i start a Mission there the harrier is aalready runnning allworks fine. dcs.log Edited September 1, 2023 by maikchaos
MustangSally Posted September 2, 2023 Posted September 2, 2023 8 hours ago, maikchaos said: Hi folks, until yesterday I used the script without any problems and was very satisfied. But since today it doesn't show me anything anymore with the harrier and if I don't switch to the f-18 there either- maybe you can help there. Edit: for any reason it's just not working if i start in a C&D Aircraft. If i start a Mission there the harrier is aalready runnning allworks fine. dcs.log 174.94 kB · 2 downloads Have you just updated Simappro? Ryzen 9 7950X3D - MSI MAG X670E TomaHawk MB, ASUS ROG Ryujin III 360 AIO 64gig Corsair DDR5@6000, Gigabyte GeForce RTX 4090 AORUS Winwing Super Taurus, Orion2, TO / Combat panels, Collective with Topgun MIP Winwing Skywalker pedals, NLR Boeing Mil Edition Simpit, 55" Samsung Odyssey Ark, Trackir
maikchaos Posted September 2, 2023 Posted September 2, 2023 (edited) Yes SimApppro had an update some days ago. But I copied the wwt folder from here again after that. I had now some tests, every Time then I start with or join a Cold&Dark AV8-Harrier the Script completely stops working for all planes even if i change to a Hornet, until i leave to the menu and start a new try. Edited September 2, 2023 by maikchaos
prestonflying Posted September 7, 2023 Author Posted September 7, 2023 @maikchaos your log file helps, this is happening because the harrier displays are turned off then the export script fails to find data when the jet is turned off. I can get a fix out for this later this tomorrow and will post back when it’s fixed.
maikchaos Posted September 14, 2023 Posted September 14, 2023 (edited) That sounds good did i miss the fix? Or is it still wip? Edited September 14, 2023 by maikchaos
prestonflying Posted September 18, 2023 Author Posted September 18, 2023 @maikchaos Thanks for the ping, just uploaded the fix! It is available in release V1.0.12 1
Wostg Posted October 20, 2023 Posted October 20, 2023 Just saying hi after a couple months playing starfield and bg3. i dont know how to fly any more 1 I can think of nothing heavier than an airplane I can think of no greater conglomerate of steel and metal I can think of nothing less likely to fly
rrutko Posted October 21, 2023 Posted October 21, 2023 Is there a way to show VSI on all heli profiles? Is there a generic output for that parameter and then the existing profiles can be made to display that? It is nice for the AH-64, but would be even better for the UH-1, MI-8, and MI-24.
prestonflying Posted October 23, 2023 Author Posted October 23, 2023 @rrutko There is a generic variable you can use, here is a code snippet. The only way to get VVI on all helicopter is to add the following code into your files locally. It could also be added to the GitHub so all users could enjoy via a Pull Request or Feature Request You can paste this into the UH-1H profile to get VVI. There is also a free slot on the UFC for the Huey which you can add it, like this inside `ufcPatch\aircraft\ufcPatchHuey.lua`. option4 = string.format('%.0f', math.floor(LoGetVerticalVelocity() * 196.85))
rrutko Posted October 24, 2023 Posted October 24, 2023 So I replaced the option 4 line with this one in the UH-1 file. It did not work and has since killed the function for that module. Even after reverting to the previous non edited version and reinstalling a fresh WWT folder it still does not display anything for the Huey. All the other modules behave as expected. Not sure what I did to kill it for the huey.
rrutko Posted October 24, 2023 Posted October 24, 2023 and now the stock version is working. Sorry for me lack of knowledge to know where to put the string you provided.
Wostg Posted November 3, 2023 Posted November 3, 2023 hey I was having trouble with the harrier so I put in a load of probably superfluous checks but seems to go ok for m e in multirole positions now ufcPatchAV88.lua I can think of nothing heavier than an airplane I can think of no greater conglomerate of steel and metal I can think of nothing less likely to fly
ANDR0ID Posted November 13, 2023 Posted November 13, 2023 On 10/24/2023 at 10:14 AM, rrutko said: So I replaced the option 4 line with this one in the UH-1 file. It did not work and has since killed the function for that module. Even after reverting to the previous non edited version and reinstalling a fresh WWT folder it still does not display anything for the Huey. All the other modules behave as expected. Not sure what I did to kill it for the huey. We could certainly update the Helicopter files for VVI... I didn't include it in the versions I did as I have second screen which displays a VVI gauge, so the data on the UFC as currently scripted which information that I find more useful. Happy to help you try to update your files to tweak them more to your liking, good to see there is still interest in this project. 1
Lekaa Posted November 13, 2023 Posted November 13, 2023 Are any of you guys planing on getting the F16 ICP ? More screen area to extract to 1
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