Tree_Beard Posted February 10, 2023 Posted February 10, 2023 So you can, for example, suppress a position like a treeline or building without having to actually kill a unit as a condition for a trigger. 2
sirrah Posted February 11, 2023 Posted February 11, 2023 14 hours ago, Tree_Beard said: So you can, for example, suppress a position like a treeline or building without having to actually kill a unit as a condition for a trigger. Requested many times before (including by me). Additionally, a "gun rounds/weapon in moving zone" would open up a world of possibilities. Such as; warning shots near airborn targets, or warning shots on a moving ground unit System specs: i7-8700K @stock speed - GTX 1080TI @ stock speed - AsRock Extreme4 Z370 - 32GB DDR4 @3GHz- 500GB SSD - 2TB nvme - 650W PSU HP Reverb G1 v2 - Saitek Pro pedals - TM Warthog HOTAS - TM F/A-18 Grip - TM Cougar HOTAS (NN-Dan mod) & (throttle standalone mod) - VIRPIL VPC Rotor TCS Plus with ALPHA-L grip - Pointctrl & aux banks <-- must have for VR users!! - Andre's SimShaker Jetpad - Fully adjustable DIY playseat - VA+VAICOM - Realsimulator FSSB-R3 ~ That nuke might not have been the best of ideas, Sir... the enemy is furious ~ GUMMBAH
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