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Green Gates on Waypoints - how to remove them ?


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Posted

So put a trigger to manually show the gates on waypoints for a certain unit.

Working fine so far, as soon as i activate them, they show up.

Now i wonder: How do i remove them again ? I tried with "show gates" Flag:0, thinking that would do it since Flag 1 activates them, but it doesn´t.

What am i missing ?

When in doubt - climb. Nobody ever collided with air.

Cockpit: Win11Pro on M2.SSD, 128GB DDR5, Ryzen9-7950X3D, RTX4090, AsusROGStrix B650A. WinWing HOTAS MetalWarthog Orion2, MFG Rudder, TrackIR5

Posted
18 hours ago, Jel said:

Now i wonder: How do i remove them again ? I tried with "show gates" Flag:0, thinking that would do it since Flag 1 activates them, but it doesn´t.


As far as I know, there is no way to hide the gates once they are active. The flag is for a different purpose: "When the unit passes through a gate the specified flag is set to true or increased by one, I can't remember which."

 

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Posted

Ah that makes sense also. I was under the impression those gates can be removed again. Sad to hear they probably can´t.

When in doubt - climb. Nobody ever collided with air.

Cockpit: Win11Pro on M2.SSD, 128GB DDR5, Ryzen9-7950X3D, RTX4090, AsusROGStrix B650A. WinWing HOTAS MetalWarthog Orion2, MFG Rudder, TrackIR5

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