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Posted

Backstory:

Because I use VR in my sim rig, I moved it off to the side away from my computer desk. This means I need a dedicated keyboard and mouse (a Razer that IDs as a keyboard as well) for it. I have a keyboard, mouse (another Razer that pretends to also be a keyboard), touchpad, and keypad connected from the desk side. In the sim rig, I have a stick, throttle, pedals, and homemade landing gear lever.

I was having issues where some devices would not show up in windows (latest 10 update) or in DCS. I investigated and learned about USB endpoints. I was using about 150 out of the 96 that my xHCI can support. I bought a PCIe USB controller and distributed the devices evenly. So now windows can detect and utilize all of the devices simultaneously, but DCS wasn't seeing my MFG rudder pedals. I unplugged my keypad that I use for shooter games, scanned for devices in DCS, and was able to see the pedals. The pedals and keypad are on separate USB controllers, so it shouldn't be a USB issue. And I could see them simultaneously in windows, so I don't think it's a windows issue.

If I have what is effectively five keyboards, three mice, stick, throttle, landing gear lever, and rudder connected, is that too much for DCS to handle?

Posted
48 minutes ago, Wile E. said:

is that too much for DCS to handle?


I don’t think DCS has a limit, it will use all the usb devices that windows detects. Most usb connection problems that I have seen are caused by excessive length (when using extension cables) or by low quality usb hubs.

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Posted

But it's not using the rudder pedals until I unplug a keyboard. At that point, they start working, without any other changes.

I have the pedals plugged into the same powered USB hub as the mouse, stick, throttle, and gear lever that DCS has no problem seeing.

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