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Posted

Hello,

First, I have been trying for over a week to chase down this problem, I have been having it for a wile now, but only intermittently. Now, However, it always crashes, a full restart crash. (Windows 11 Green screen of death)

Stop code: CLOCK WATCHDOG TIMEOUT 

This is also from a fresh reinstall of the game. I have tried most of the recommended fixes, short of a factory reset, and reapplying thermal paste to my GPU. My GPU temp holds steady around 80 Celsius under a torture test, 60-70 C in DCS. So I don't think it's an overheating issue. I dusted it out as well. 

Drivers are all up to date, also removed and reinstalled.

Intel Core i9-11900K 3.5GHz liquid cooled

GeForce RTX 3090

32 GB ram

2 TB SSD (240 GB free)

 

dcs.log dcs.log.old

Posted
1 hour ago, BunnyBurger said:

Hello,

First, I have been trying for over a week to chase down this problem, I have been having it for a wile now, but only intermittently. Now, However, it always crashes, a full restart crash. (Windows 11 Green screen of death)

Stop code: CLOCK WATCHDOG TIMEOUT 

This is also from a fresh reinstall of the game. I have tried most of the recommended fixes, short of a factory reset, and reapplying thermal paste to my GPU. My GPU temp holds steady around 80 Celsius under a torture test, 60-70 C in DCS. So I don't think it's an overheating issue. I dusted it out as well. 

Drivers are all up to date, also removed and reinstalled.

Intel Core i9-11900K 3.5GHz liquid cooled

GeForce RTX 3090

32 GB ram

2 TB SSD (240 GB free)

 

dcs.log 57.06 kB · 1 download dcs.log.old 58.12 kB · 2 downloads

do you have any OC on CPU GPU? maybe try DEBUG mode in NCP. the log just ends abruptly. 

AKA_SilverDevil Join AKA Wardogs Email Address My YouTube

“The MIGS came up, the MIGS were aggressive, we tangled, they lost.”

- Robin Olds - An American fighter pilot. He was a triple ace.

The only man to ever record a confirmed kill while in glide mode.

Posted

CPU is using stock settings, GPU I've been underclocking it in afterburner. Tried DEBUG mode, everything gets the same result, sudden green screen of death.

this is the last bit from my last attempt.

 

ENGINE_L_OUT ENGINE_R_OUT AIR_BRAKE_L AIR_BRAKE_R WING_L_PART_OUT WING_R_PART_OUT WING_L_OUT WING_R_OUT WING_L_PART_CENTER WING_R_PART_CENTER WING_L_CENTER WING_R_CENTER FLAP_L_OUT FLAP_R_OUT WING_L_PART_IN WING_R_PART_IN KEEL_R_OUT KEEL_R_CENTER KEEL_R_IN STABILIZER_L_OUT STABILIZER_R_OUT ELEVATOR_L_OUT ELEVATOR_R_OUT ELEVATOR_R_IN RUDDER_R.
2023-03-05 03:05:23.092 INFO    APP (Main): MissionSpawn:initScript
2023-03-05 03:05:23.092 INFO    APP (Main): MissionSpawn:spawnCoalition neutrals
2023-03-05 03:05:23.092 INFO    APP (Main): MissionSpawn:spawnCoalition red
2023-03-05 03:05:23.092 INFO    APP (Main): MissionSpawn:spawnVehicles 81
2023-03-05 03:05:23.199 INFO    GRAPHICSVISTA (Main): Creating Resource "Unicode" of type 1
2023-03-05 03:05:23.242 INFO    DX11BACKEND (9612): Compile shader: model/def_material.fx:BLEND_MODE=3;DIFFUSE_UV=tc0;DIRECTX11=true;FLIR_MAP;NORMAL_SIZE=3;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1;
2023-03-05 03:05:23.307 INFO    APP (Main): MissionSpawn:spawnCoalition blue
2023-03-05 03:05:23.307 INFO    APP (Main): MissionSpawn:spawnHelicopters 2
2023-03-05 03:05:23.307 INFO    APP (Main): MissionSpawn:spawnVehicles 2
2023-03-05 03:05:24.723 ALERT   DX11BACKEND (9612): Error: Can't find precompiled shader for effect model/def_material.fx:BLEND_MODE=3;DIFFUSE_UV=tc0;DIRECTX11=true;FLIR_MAP;NORMAL_SIZE=3;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1;.
Recompilation process will take some time, please wait
(this situation should not occur on end user PC, if there is no manual shader editing)
2023-03-05 03:05:25.329 INFO    APP (Main): MissionSpawn:spawnVehicles 16
2023-03-05 03:05:26.752 INFO    DX11BACKEND (7248): Compile shader: model/glass_material.fx:BLEND_MODE=1;DIFFUSE_UV=tc0;DIRECTX11=true;FLIR_MAP;NORMAL_SIZE=3;SPECULAR_UV=tc0;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1;
2023-03-05 03:05:26.769 INFO    APP (Main): MissionSpawn:spawnLocalPlayer 1,AH-64D_BLK_II
2023-03-05 03:05:27.442 INFO    EDCORE (Main): Loaded C:/Program Files (x86)/Steam/steamapps/common/DCSWorld/Mods/aircraft/AH-64D/bin/AH64D.dll
2023-03-05 03:05:27.443 ERROR   APP (Main): Error: Unit [AH-64D_BLK_II]: Corrupt damage model.
2023-03-05 03:05:29.160 ALERT   DX11BACKEND (7248): Error: Can't find precompiled shader for effect model/glass_material.fx:BLEND_MODE=1;DIFFUSE_UV=tc0;DIRECTX11=true;FLIR_MAP;NORMAL_SIZE=3;SPECULAR_UV=tc0;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1;.
Recompilation process will take some time, please wait
(this situation should not occur on end user PC, if there is no manual shader editing)
2023-03-05 03:05:29.279 INFO    DX11BACKEND (5404): Compile shader: model/chrome_material.fx:BLEND_MODE=0;DIFFUSE_UV=tc0;DIRECTX11=true;FLIR_MAP;NORMAL_SIZE=3;SPECULAR_UV=tc0;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1;
2023-03-05 03:05:30.935 ALERT   DX11BACKEND (5404): Error: Can't find precompiled shader for effect model/chrome_material.fx:BLEND_MODE=0;DIFFUSE_UV=tc0;DIRECTX11=true;FLIR_MAP;NORMAL_SIZE=3;SPECULAR_UV=tc0;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1;.
Recompilation process will take some time, please wait
(this situation should not occur on end user PC, if there is no manual shader editing)
2023-03-05 03:05:31.193 WARNING EDCORE (Main): Source mods/aircraft/ah-64d/cockpit/shape is already mounted to the same mount /models/.
2023-03-05 03:05:31.250 ERROR_ONCE DX11BACKEND (3360): texture '.' not found. Asked from ''
2023-03-05 03:05:31.318 INFO    VISUALIZER (Main): cockpit ILV loaded
2023-03-05 03:05:31.322 INFO    VISUALIZER (Main): get cockpit shading params from /models/Cockpit_AH-64D.edm.lua
2023-03-05 03:05:31.459 ERROR_ONCE DX11BACKEND (3360): Can't load 'Fonts/font_general_RU.dds' in texture array ''.
2023-03-05 03:05:32.222 INFO    COCKPITBASE (Main): WebRTC VOIP init: registered radio receiver "ADF_ARN_149" with id - 0
2023-03-05 03:05:32.231 INFO    COCKPITBASE (Main): WebRTC VOIP init: registered radio receiver/transmitter "UHF_RADIO" with id - 1
2023-03-05 03:05:32.231 INFO    COCKPITBASE (Main): WebRTC VOIP init: enabled VOIP capability for radio UHF_RADIO
2023-03-05 03:05:32.231 INFO    COCKPITBASE (Main): WebRTC VOIP init: registered radio receiver "ARC-164 Guard Receiver" with id - 2
2023-03-05 03:05:32.231 INFO    COCKPITBASE (Main): WebRTC VOIP init: added guard receiver - ARC-164 Guard Receiver
2023-03-05 03:05:32.235 INFO    COCKPITBASE (Main): WebRTC VOIP init: registered radio receiver/transmitter "VHF_AM_RADIO" with id - 3
2023-03-05 03:05:32.235 INFO    COCKPITBASE (Main): WebRTC VOIP init: enabled VOIP capability for radio VHF_AM_RADIO
2023-03-05 03:05:32.239 INFO    COCKPITBASE (Main): WebRTC VOIP init: registered radio receiver/transmitter "FM1" with id - 4
2023-03-05 03:05:32.239 INFO    COCKPITBASE (Main): WebRTC VOIP init: enabled VOIP capability for radio FM1
2023-03-05 03:05:32.244 INFO    COCKPITBASE (Main): WebRTC VOIP init: registered radio receiver/transmitter "FM2" with id - 5
2023-03-05 03:05:32.244 INFO    COCKPITBASE (Main): WebRTC VOIP init: enabled VOIP capability for radio FM2
2023-03-05 03:05:32.249 INFO    COCKPITBASE (Main): WebRTC VOIP init: registered radio receiver/transmitter "HF_RADIO" with id - 6
2023-03-05 03:05:32.249 INFO    COCKPITBASE (Main): WebRTC VOIP init: enabled VOIP capability for radio HF_RADIO
2023-03-05 03:05:40.529 INFO    COCKPITBASE (Main): lua state still active HMD, 40 (status undefined)
2023-03-05 03:05:40.530 INFO    COCKPITBASE (Main): lua state still active UHF_RADIO, 57
2023-03-05 03:05:40.530 INFO    COCKPITBASE (Main): lua state still active VHF_AM_RADIO, 58
2023-03-05 03:05:40.530 INFO    COCKPITBASE (Main): lua state still active HF_RADIO, 61
2023-03-05 03:05:40.530 INFO    COCKPITBASE (Main): lua state still active CIU, 65 (status undefined)
2023-03-05 03:05:40.530 INFO    COCKPITBASE (Main): lua state still active INTERCOM, 67 (status undefined)
2023-03-05 03:05:40.531 INFO    COCKPITBASE (Main): lua state still active MACROS, 83 (status undefined)
2023-03-05 03:05:40.555 INFO    WORLDGENERAL (Main): loaded from mission Scripts/World/birds.lua
2023-03-05 03:05:40.555 INFO    APP (Main): dbox not found , skip
2023-03-05 03:05:40.595 INFO    EDTERRAINGRAPHICS41 (Main):     surface5 gc() LOD 0 0 squares
2023-03-05 03:05:40.595 INFO    EDTERRAINGRAPHICS41 (Main):     surface5 gc() LOD 1 0 squares
2023-03-05 03:05:40.595 INFO    EDTERRAINGRAPHICS41 (Main):     surface5 gc() LOD 2 0 squares
2023-03-05 03:05:40.595 INFO    EDTERRAINGRAPHICS41 (Main):     surface5 gc() LOD 3 0 squares
2023-03-05 03:05:40.595 INFO    EDTERRAINGRAPHICS41 (Main): surface5 gc() 0.182200 ms
2023-03-05 03:05:41.546 INFO    VISUALIZER (Main): Preload() camera=-284562.699049, 47.759701, 684990.833324 radius=60000.000000
2023-03-05 03:05:41.546 INFO    EDTERRAINGRAPHICS41 (Main): ITerrainGraphicsImpl4::forceLoading(): pos=(-284563, 47.7597, 684991), radius=60000
2023-03-05 03:05:42.095 INFO    EDTERRAINGRAPHICS41 (Main): surface5 clean up LOD 0: left 0  released 0
2023-03-05 03:05:42.095 INFO    EDTERRAINGRAPHICS41 (Main): surface5 clean up LOD 1: left 0  released 0
2023-03-05 03:05:42.095 INFO    EDTERRAINGRAPHICS41 (Main): surface5 clean up 0.049600 ms
2023-03-05 03:06:05.735 INFO    VISUALIZER (Main): Preload() finished
2023-03-05 03:06:05.778 INFO    APP (Main): Screen: mission_offline
2023-03-05 03:06:05.983 INFO    Dispatcher (Main): precache units resources in slots
2023-03-05 03:06:06.109 INFO    LUA (Main): Lua CPU usage: metric: average mission loading: 14.2481 %
2023-03-05 03:06:06.109 INFO    Dispatcher (Main): loadMission Done: Сontrol passed to the player
2023-03-05 03:07:16.761 ERROR   ED_SOUND (928): can't load wave: "speech\eng\common\atc\effects\aircrafts\cockpits\radioclickbefore.wav"
2023-03-05 03:07:16.804 ERROR   ED_SOUND (928): can't load wave: "speech\eng\common\atc\effects\aircrafts\cockpits\radioclickafter.wav"
2023-03-05 03:07:22.332 ERROR_ONCE DX11BACKEND (3360): texture 'mi_8_tex_spec' not found. Asked from ''

Posted
9 hours ago, BunnyBurger said:

CPU is using stock settings, GPU I've been underclocking it in afterburner. Tried DEBUG mode, everything gets the same result, sudden green screen of death.

this is the last bit from my last attempt.

afterburner has been noted in some posts with similar problems. perhaps remove afterburner completely and see how it goes. maybe it has an updated version? DCS does not seem to like any of that. i personally only have XMP for RAM on my system. no crashes since i got the computer april 2021. 

AKA_SilverDevil Join AKA Wardogs Email Address My YouTube

“The MIGS came up, the MIGS were aggressive, we tangled, they lost.”

- Robin Olds - An American fighter pilot. He was a triple ace.

The only man to ever record a confirmed kill while in glide mode.

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