LorenLuke Posted March 17, 2023 Share Posted March 17, 2023 Weapon release button with LGBs fires laser, even if outside release parameters, even if auto lase is set to 0 seconds, and even if the 1st trigger detent is not pressed. F16 Laser Bomb.trk 1 Link to comment Share on other sites More sharing options...
Tholozor Posted March 17, 2023 Share Posted March 17, 2023 The TGP should perform a laser-range update of the SPI on weapon release to ensure the target point is accurate. 1 REAPER 51 | Tholozor VFA-136 (c.2007): https://www.digitalcombatsimulator.com/en/files/3305981/ Arleigh Burke Destroyer Pack (2020): https://www.digitalcombatsimulator.com/en/files/3313752/ Link to comment Share on other sites More sharing options...
LorenLuke Posted March 17, 2023 Author Share Posted March 17, 2023 17 hours ago, Tholozor said: The TGP should perform a laser-range update of the SPI on weapon release to ensure the target point is accurate. Except it doesn't do this with regular unguided bombs. Link to comment Share on other sites More sharing options...
Tholozor Posted March 17, 2023 Share Posted March 17, 2023 6 minutes ago, LorenLuke said: Except it doesn't do this with regular unguided bombs. Was the laser armed? REAPER 51 | Tholozor VFA-136 (c.2007): https://www.digitalcombatsimulator.com/en/files/3305981/ Arleigh Burke Destroyer Pack (2020): https://www.digitalcombatsimulator.com/en/files/3313752/ Link to comment Share on other sites More sharing options...
LorenLuke Posted March 17, 2023 Author Share Posted March 17, 2023 24 minutes ago, Tholozor said: Was the laser armed? I believe it's there in the track file. But yes, the laser is armed in both instances. It fires (or it indicates it's firing via symbology, at least) when the button is pressed for the GBU. It does no such thing with Mk82s as the active weapon. To my knowledge, it didn't have this lasing behavior before, so I'm seeing if this changed, or is somehow correct, or was something I just happened to miss. Link to comment Share on other sites More sharing options...
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