PVNK Posted March 17, 2023 Posted March 17, 2023 At times DL would "reflect" back from a target on the radar as it seems would show readings from other planes radar. Happens on MP, mostly during radar clutter with multiple targets. Will follow up with more info
okopanja Posted March 17, 2023 Posted March 17, 2023 (edited) Hi, I did not understand the issue. If you describe it I can test in about 30 mins. Edited March 17, 2023 by okopanja
PVNK Posted March 17, 2023 Author Posted March 17, 2023 Here's the video of the issue: https://clips.twitch.tv/AbrasiveAmusedMooseBloodTrail-W_hLbt2DO-sX032D
okopanja Posted March 19, 2023 Posted March 19, 2023 (edited) After playing for two days I observed the following issues: 1. Less severe: wrong symbology for own aircraft: ownship thinks its AWACS ownship thinks he is enemy of itself ownship shows frequently wrong altitude/speed symbology ownship range circles refocus on other aircraft 2. Loss of Radar/EOS functionality severely affecting SA, and even ability to acquire target in BVR mode, properly slewed. Frequent losses of locked target (target remains locked) Unexplainable loss of DL target (detected through own radar) False/true targets shown in wrong location at random This unlike previous issue occurs not only in MT, but also in ST. This results typically with total degradation of situational awareness. @PVNKdo you have anything to add, and do you have idea how to capture the TRK for all these defects? Edited March 22, 2023 by okopanja
BlackPixxel Posted March 21, 2023 Posted March 21, 2023 (edited) Yes, Datalink is totally broken right now and desperately needs an overhaul. Someone stole my scanzone + DLZ indication!! Here I stand on the ground but get the icon of a S-300 that just got launched missile Here I turn into AWACS He stole my DLZ + jamm strobe indication and is getting away with it! Targets that are detected or locked by the own radar don't show at the correct position on the datalink screen, they jump around to totally incorrect location. A good opportunity to also fix Su-27 plane to plane datalink not working in multiplayer while the datalink code is being worked on! Edited March 21, 2023 by BlackPixxel
ED Team BIGNEWY Posted March 22, 2023 ED Team Posted March 22, 2023 Quote data link in MP was never a feature for the FC3 aircraft, we have however requested it, I have no news other than that. We still have a request open but I can not promise anything currently. Threads merged Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal
okopanja Posted March 22, 2023 Posted March 22, 2023 (edited) @BIGNEWYI believe you merged bug caused by last MT of prior bug report with actual feature request to have multiplayer player-to-player. Or does this mean we actually get player to player DL at the end? I will try to find the thread where this was also reported... Edited March 22, 2023 by okopanja
okopanja Posted March 22, 2023 Posted March 22, 2023 Hi @BIGNEWY, starting from @BlackPixxel's post I believe that all following belong to following bug report:
ED Team BIGNEWY Posted March 22, 2023 ED Team Posted March 22, 2023 merged here thanks Please bare in mind the the FC3 data link was not intended for MP in the initial design. But we will take another look 3 Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal
okopanja Posted March 23, 2023 Posted March 23, 2023 (edited) I tried yesterday after patch and it does not seam to glitch anymore. @PVNKan you please confirm? Edited March 23, 2023 by okopanja
ED Team BIGNEWY Posted March 23, 2023 ED Team Posted March 23, 2023 We are going to need a track replay showing the issue, we dont seem to be able to reproduce this report. thank you Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal
okopanja Posted March 23, 2023 Posted March 23, 2023 @BIGNEWYthis issue appears to have appeared with 2.8.3.37854.1. I think that yesterday's 2.8.3.38090 fixed the issue. Played yesterday briefly with both ST and MT, so a bit more testing would be needed to be sure. I hope @PVNKcan confirm the same...
ED Team BIGNEWY Posted March 23, 2023 ED Team Posted March 23, 2023 ok thank you for your feedback, let us know if you see issues, and a track replay would be great showing any potential issue. Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal
okopanja Posted March 23, 2023 Posted March 23, 2023 (edited) Sadly, the issue is still there. I happened to me in ST. TRK is slightly larger than 50MB, so please download from here: https://drive.google.com/file/d/1tyFsHxi8wddSLFN62ZdN5AZVCCR4VgzU/view?usp=share_link Initially it did refocus briefly on AWACS, and the became normal again. When I reached the congested part of airspace over Kutaisi, the things started to act weird again. Tacview corresponding to the TRK file: https://drive.google.com/file/d/1o2u48Cd8sLR6ST4lw4-ZDCYUcR-1vFM1/view?usp=share_link Edited March 24, 2023 by okopanja Added tacview
BlackPixxel Posted March 24, 2023 Posted March 24, 2023 (edited) Bug is definetly still there. But it could be that it is more likely to appear on high playercount servers. In small 4v4 scenarios it did not occur. Meanwhile on Growling Sidewinder with 64 players the datalink screen is all over the place. It is also not limited to the multithreaded version of DCS. I run singlethreaded and have this issue. From yesterday: Edited March 24, 2023 by BlackPixxel
granspeed Posted March 24, 2023 Posted March 24, 2023 (edited) J-11 having same issues in ST. trackfile too big to send. see google drive link below for the track file https://drive.google.com/file/d/1T6-FP7KiuKnItO8dc2Bb5dKorGBmn3Gq/view?usp=sharing quick video of the issue in action. (From the trackfile flight) Edited March 24, 2023 by granspeed
okopanja Posted April 1, 2023 Posted April 1, 2023 This bug is already heavily exploited on online servers. The bug can be easily triggered with lot's of targets, e.g. TALDs. After this the DL permanently stays in broken state and does not recover.
BlackPixxel Posted April 3, 2023 Posted April 3, 2023 Any update on this? Thread is marked with track needed, but a track was posted by okopanja a few posts above on March 24. This bug totally messes up the HDD of the Su-27 on populated servers.
okopanja Posted April 9, 2023 Posted April 9, 2023 I just rechecked, download links still work... Was afraid that I removed them.
PVNK Posted April 10, 2023 Author Posted April 10, 2023 @BIGNEWYwe'd really appreciate some input here. There's a considerable population on multi-player DCS servers who fly flankers, and frustration is growing. HDD turns into complete chaos and is almost unusable at times. 3
FlankerFan35 Posted April 13, 2023 Posted April 13, 2023 Been having this issue as well, on and off MT if that helps. 2
ZeroSum Posted April 14, 2023 Posted April 14, 2023 Greetings everyone. The bug is still present and I see PVNKs thread needs track replay So here is my contribution. As one of my colleagues mentioned, product/dev backlog is important and we can notice this from recent patches. Then again, we are also eager for a fix of this issue. Video/picture attached. Have a great day. Digital Combat Simulator Black Shark 2023.04.14 - 07.05.59.02_2.mp4 1
ED Team BIGNEWY Posted April 19, 2023 ED Team Posted April 19, 2023 it needs to be reproduced in a short as possible track replay for debug. The long tracks are no good in this case. I have asked our MP testers to take a look at it also. thanks Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal
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