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Hi. The crash happened during shader compiling. Try an uninstallation/reinstallation of your GPU driver.

 

2023-04-17 01:28:18.224 INFO    APP (Main): MissionSpawn:initScript
2023-04-17 01:28:18.224 INFO    APP (Main): MissionSpawn:spawnCoalition neutrals
2023-04-17 01:28:18.224 INFO    APP (Main): MissionSpawn:spawnCoalition red
2023-04-17 01:28:18.224 INFO    APP (Main): MissionSpawn:spawnVehicles 81
2023-04-17 01:28:18.434 INFO    DX11BACKEND (4560): Compile shader: model/def_material.fx:BINORMAL_SIZE=2;BLEND_MODE=0;DAMAGE_UV=tc1;DIFFUSE_UV=tc0;DIRECTX11=true;ENABLE_DAMAGE_ARGUMENTS;FLIR_MAP;METROUGH_MAP;METROUGH_MAP_UV=tc0;NORMAL_MAP_UV=tc0;NORMAL_SIZE=3;TANGENT_SIZE=4;TEXCOORD0_SIZE=2;TEXCOORD1_SIZE=2;USE_DCS_DEFERRED=1;
2023-04-17 01:28:18.523 INFO    GRAPHICSVISTA (Main): Creating Resource "Unicode" of type 1
2023-04-17 01:28:21.042 ALERT   DX11BACKEND (4560): Error: Can't find precompiled shader for effect model/def_material.fx:BINORMAL_SIZE=2;BLEND_MODE=0;DAMAGE_UV=tc1;DIFFUSE_UV=tc0;DIRECTX11=true;ENABLE_DAMAGE_ARGUMENTS;FLIR_MAP;METROUGH_MAP;METROUGH_MAP_UV=tc0;NORMAL_MAP_UV=tc0;NORMAL_SIZE=3;TANGENT_SIZE=4;TEXCOORD0_SIZE=2;TEXCOORD1_SIZE=2;USE_DCS_DEFERRED=1;.
Recompilation process will take some time, please wait
(this situation should not occur on end user PC, if there is no manual shader editing)
2023-04-17 01:28:21.062 INFO    DX11BACKEND (4560): Compile shader: model/def_material.fx:BINORMAL_SIZE=2;BLEND_MODE=2;DIFFUSE_UV=tc0;DIRECTX11=true;FLIR_MAP;METROUGH_MAP;METROUGH_MAP_UV=tc0;NORMAL_MAP_UV=tc0;NORMAL_SIZE=3;TANGENT_SIZE=4;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1;
2023-04-17 01:28:23.321 ALERT   DX11BACKEND (4560): Error: Can't find precompiled shader for effect model/def_material.fx:BINORMAL_SIZE=2;BLEND_MODE=2;DIFFUSE_UV=tc0;DIRECTX11=true;FLIR_MAP;METROUGH_MAP;METROUGH_MAP_UV=tc0;NORMAL_MAP_UV=tc0;NORMAL_SIZE=3;TANGENT_SIZE=4;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1;.
Recompilation process will take some time, please wait
(this situation should not occur on end user PC, if there is no manual shader editing)
2023-04-17 01:28:23.340 INFO    DX11BACKEND (34532): Compile shader: model/def_material.fx:BINORMAL_SIZE=2;BLEND_MODE=0;DIFFUSE_UV=tc0;DIRECTX11=true;FLIR_MAP;METROUGH_MAP;METROUGH_MAP_UV=tc0;NORMAL_MAP_UV=tc0;NORMAL_SIZE=3;TANGENT_SIZE=4;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1;
2023-04-17 01:28:25.525 ALERT   DX11BACKEND (34532): Error: Can't find precompiled shader for effect model/def_material.fx:BINORMAL_SIZE=2;BLEND_MODE=0;DIFFUSE_UV=tc0;DIRECTX11=true;FLIR_MAP;METROUGH_MAP;METROUGH_MAP_UV=tc0;NORMAL_MAP_UV=tc0;NORMAL_SIZE=3;TANGENT_SIZE=4;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1;.
Recompilation process will take some time, please wait
(this situation should not occur on end user PC, if there is no manual shader editing)
2023-04-17 01:28:25.544 INFO    DX11BACKEND (25164): Compile shader: model/def_material.fx:BLEND_MODE=3;DIFFUSE_UV=tc0;DIRECTX11=true;FLIR_MAP;NORMAL_SIZE=3;TEXCOORD0_SIZE=2;USE_DCS_DEFERRED=1;
2023-04-17 01:28:27.192 INFO    EDCORE (25164): try to write dump information
2023-04-17 01:28:27.242 INFO    EDCORE (25164): # -------------- 20230417-012827 --------------
2023-04-17 01:28:27.244 INFO    EDCORE (25164): DCS/2.8.4.38947 (x86_64; Windows NT 10.0.22621)
2023-04-17 01:28:27.245 INFO    EDCORE (25164): C:\Windows\SYSTEM32\D3DCOMPILER_47.dll
2023-04-17 01:28:27.246 INFO    EDCORE (25164): # C0000005 ACCESS_VIOLATION at 00007ffdeaf04b7e 00:00000000
2023-04-17 01:28:27.247 INFO    EDCORE (25164): SymInit: Symbol-SearchPath: 'F:\Eagle Dynamics\DCS World OpenBeta\bin;', symOptions: 532, UserName: 'pablo'
2023-04-17 01:28:27.249 INFO    EDCORE (25164): OS-Version: 10.0.22621 () 0x300-0x1
2023-04-17 01:28:27.250 INFO    EDCORE (25164): 0x0000000000114b7e (D3DCOMPILER_47): D3DDisassemble10Effect + 0x213AE
2023-04-17 01:28:27.251 INFO    EDCORE (25164): 0x000000000011588f (D3DCOMPILER_47): D3DDisassemble10Effect + 0x220BF
2023-04-17 01:28:27.252 INFO    EDCORE (25164): 0x0000000000115178 (D3DCOMPILER_47): D3DDisassemble10Effect + 0x219A8
2023-04-17 01:28:27.253 INFO    EDCORE (25164): 0x000000000011081f (D3DCOMPILER_47): D3DDisassemble10Effect + 0x1D04F
2023-04-17 01:28:27.253 INFO    EDCORE (25164): 0x0000000000126e81 (D3DCOMPILER_47): D3DDisassemble10Effect + 0x336B1
2023-04-17 01:28:27.253 INFO    EDCORE (25164): 0x0000000000155a3e (D3DCOMPILER_47): D3DDisassemble10Effect + 0x6226E
2023-04-17 01:28:27.253 INFO    EDCORE (25164): 0x000000000013408d (D3DCOMPILER_47): D3DDisassemble10Effect + 0x408BD
2023-04-17 01:28:27.254 INFO    EDCORE (25164): 0x000000000022e6d1 (D3DCOMPILER_47): DebugSetMute + 0x682A1
2023-04-17 01:28:27.254 INFO    EDCORE (25164): 0x00000000002435ec (D3DCOMPILER_47): DebugSetMute + 0x7D1BC
2023-04-17 01:28:27.254 INFO    EDCORE (25164): 0x0000000000242569 (D3DCOMPILER_47): DebugSetMute + 0x7C139
2023-04-17 01:28:27.254 INFO    EDCORE (25164): 0x0000000000241998 (D3DCOMPILER_47): DebugSetMute + 0x7B568
2023-04-17 01:28:27.254 INFO    EDCORE (25164): 0x00000000001d86cb (D3DCOMPILER_47): DebugSetMute + 0x1229B
2023-04-17 01:28:27.254 INFO    EDCORE (25164): 0x00000000001d92dc (D3DCOMPILER_47): DebugSetMute + 0x12EAC
2023-04-17 01:28:27.255 INFO    EDCORE (25164): 0x00000000001d89c2 (D3DCOMPILER_47): DebugSetMute + 0x12592
2023-04-17 01:28:27.255 INFO    EDCORE (25164): 0x00000000001d8564 (D3DCOMPILER_47): DebugSetMute + 0x12134
2023-04-17 01:28:27.255 INFO    EDCORE (25164): 0x00000000001d997e (D3DCOMPILER_47): DebugSetMute + 0x1354E
2023-04-17 01:28:27.255 INFO    EDCORE (25164): 0x0000000000196b91 (D3DCOMPILER_47): D3DAssemble + 0x2F1
2023-04-17 01:28:27.255 INFO    EDCORE (25164): 0x0000000000197249 (D3DCOMPILER_47): D3DAssemble + 0x9A9
2023-04-17 01:28:27.255 INFO    EDCORE (25164): 0x000000000019856a (D3DCOMPILER_47): D3DCompile2 + 0xEA
2023-04-17 01:28:27.255 INFO    EDCORE (25164): 0x000000000002a610 (dx11backend): createRenderer + 0x126F0
2023-04-17 01:28:27.256 INFO    EDCORE (25164): 0x0000000000027b97 (dx11backend): createRenderer + 0xFC77
2023-04-17 01:28:27.256 INFO    EDCORE (25164): 0x0000000000028353 (dx11backend): createRenderer + 0x10433
2023-04-17 01:28:27.256 INFO    EDCORE (25164): 0x00000000000094a3 (renderer): RenderAPI::openShader + 0xD3
2023-04-17 01:28:27.256 INFO    EDCORE (25164): 0x00000000000155fb (NGModel): model::ModelMaterial::draw + 0x134B
2023-04-17 01:28:27.256 INFO    EDCORE (25164): 0x000000000001f7e4 (NGModel): model::ModelMaterial::draw + 0xB534
2023-04-17 01:28:27.256 INFO    EDCORE (25164): 0x0000000000025119 (NGModel): model::GRootNode::loadMaterials + 0xB9
2023-04-17 01:28:27.257 INFO    EDCORE (25164): 0x0000000000032ef6 (NGModel): model::NGModelLods::applyMults + 0x126
2023-04-17 01:28:27.257 INFO    EDCORE (25164): 0x0000000000030eb2 (NGModel): model::NGModelLods::~NGModelLods + 0x852
2023-04-17 01:28:27.257 INFO    EDCORE (25164): 0x0000000000033c48 (edCore): ed::this_thread::yield + 0xB48
2023-04-17 01:28:27.257 INFO    EDCORE (25164): 0x0000000000049148 (edCore): ed::this_thread::yield + 0x16048
2023-04-17 01:28:27.257 INFO    EDCORE (25164): 0x00000000000326d1 (edCore): ed::thread::_get_current_thread_id + 0x71
2023-04-17 01:28:27.257 INFO    EDCORE (25164): 0x0000000000029363 (ucrtbase): _recalloc + 0xA3
2023-04-17 01:28:27.257 INFO    EDCORE (25164): 0x00000000000126bd (KERNEL32): BaseThreadInitThunk + 0x1D
2023-04-17 01:28:27.417 INFO    EDCORE (25164): Minidump created.

 

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