flasper Posted April 21, 2023 Posted April 21, 2023 I have created a mission where I am trying to play sounds to individual units and the sounds play when I run the mission in singleplayer but none of them play when the mission is run on a server (I have tried two separate servers so far). I have tried using triggers in mission editor as well as using the LUA function outSoundForUnit. Again, both of these ways work in SP but not MP. If I change it to be sound to group or sound to coalition, it works in both SP and MP.
Flappie Posted April 22, 2023 Posted April 22, 2023 Could you please attach a mission example? On holiday
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