flasper Posted April 21, 2023 Posted April 21, 2023 I have created a mission where I am trying to play sounds to individual units and the sounds play when I run the mission in singleplayer but none of them play when the mission is run on a server (I have tried two separate servers so far). I have tried using triggers in mission editor as well as using the LUA function outSoundForUnit. Again, both of these ways work in SP but not MP. If I change it to be sound to group or sound to coalition, it works in both SP and MP.
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