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Rudder bug in wind and turbulance


Go to solution Solved by fausete,

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Posted (edited)

Hi I am assuming that this is a bug, but I am brand new to this aircraft and so may have got something wrong.

It appears that the rudder starts deflecting randomly when there is wind and turbulence set in the mission. This also appears to be more pronounced on airfields that have a higher elevation. I have included two tracks, with and without wind and turbulence. The conditions are not unflyable so its not a crazy weather type of scenario.

I have checked all bindings and it does not affect nosewheel steering and it does not appear on the controls indicator. I have checked the rudder trim too.

 F1EE Nevada - Wind and Turbulance.trk

F1EE Nevada - No Weather.trk

I have also made a short video to show the problem, and how it persisted down the runway and into take-off where it was really bad. I did notice that after take-off, a full deflection of the rudder pedals seem to completely stop it, however this was not the case on the ground. All testing was done with hot start aircraft. I have also probably done many things wrong as this is one of my first few attempts at flying so it wouldn't have been pretty even without this! Sound is quiet until the external shots, turn sound down.

 

Edited by Hoirtel
  • Solution
Posted

Hello,

This is a known bug introduced in the last update. We have an internal fix for it that will be made available in the next update. In the meantime, turning off and on again the yaw damper (3 position switch in the front left panel, close to the gear lever) ends the oscillation events. Sorry for the inconvenience.

  • Thanks 2
Posted
12 hours ago, fausete said:

Hello,

This is a known bug introduced in the last update. We have an internal fix for it that will be made available in the next update. In the meantime, turning off and on again the yaw damper (3 position switch in the front left panel, close to the gear lever) ends the oscillation events. Sorry for the inconvenience.

Great thank you. I wasn't quite sure for a while. That's good there is a workaround, and a fix.

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