Sylosis Posted April 24, 2023 Posted April 24, 2023 If I understand this right, I'm supposed to be covered by the F-18 Spartan 3 as he "jams" the SA-15? Problem is he gets shot down by said SA-15 in seconds. I'm therefore unable to get close enough to shoot the SA-15. Is this really how this is supposed to be? Windows 10-64bits, i7-8700k, GTX 1080Ti, 32 Gb RAM, MSI Monitor 32in 165Hz. Mirage 2000C, F5-E, Mig21bis, A10-C, FC3, F-18, AV-8B N/A, F-14, F-16, SuperCarrier
Solution ChillNG Posted April 24, 2023 Solution Posted April 24, 2023 10 minutes ago, Sylosis said: If I understand this right, I'm supposed to be covered by the F-18 Spartan 3 as he "jams" the SA-15? Problem is he gets shot down by said SA-15 in seconds. I'm therefore unable to get close enough to shoot the SA-15. Is this really how this is supposed to be? No in the last week I found an error with Spartan, problem used to be hidden away so we missed it in testing but the last update seems to have brought it to the surface. Already fixed internally so should be in the next patch. However this is only cosmetic, they aren't really doing the jamming, that's done under the hood in the DCS editor so the mission will still work as if they were still there. If you're getting engaged then your either not in the jamming area of effect or you got too close to the SA-15.
Sylosis Posted April 24, 2023 Author Posted April 24, 2023 (edited) 54 minutes ago, ChillNG said: No in the last week I found an error with Spartan, problem used to be hidden away so we missed it in testing but the last update seems to have brought it to the surface. Already fixed internally so should be in the next patch. However this is only cosmetic, they aren't really doing the jamming, that's done under the hood in the DCS editor so the mission will still work as if they were still there. If you're getting engaged then your either not in the jamming area of effect or you got too close to the SA-15. Did it again and now it didn't die. Not sure why. Maybe I waited too long to indicate I was ready to engage. First time it took me a while to get ready Thanks for the taking the time to reply! Also, since I have you, do you have somewhere a good suggestion of tutorial on the MK20? I can't get them to work properly. They just hit the ground without deploying. Edited April 24, 2023 by Sylosis Windows 10-64bits, i7-8700k, GTX 1080Ti, 32 Gb RAM, MSI Monitor 32in 165Hz. Mirage 2000C, F5-E, Mig21bis, A10-C, FC3, F-18, AV-8B N/A, F-14, F-16, SuperCarrier
ChillNG Posted April 25, 2023 Posted April 25, 2023 7 hours ago, Sylosis said: Did it again and now it didn't die. Not sure why. Maybe I waited too long to indicate I was ready to engage. First time it took me a while to get ready Thanks for the taking the time to reply! Also, since I have you, do you have somewhere a good suggestion of tutorial on the MK20? I can't get them to work properly. They just hit the ground without deploying. My usual technique is to set the fuse to PR, then use in CCIP. I would guess that if the bomblets aren't deploying then you're releasing too late.
Sylosis Posted April 25, 2023 Author Posted April 25, 2023 (edited) 8 hours ago, ChillNG said: My usual technique is to set the fuse to PR, then use in CCIP. I would guess that if the bomblets aren't deploying then you're releasing too late. Sadly no. I release the bombs in CCRP at relatively high altitude, since I'm scared of being shot at by manpads. From my searches online, it seems that at least in DCS, the MK20 are to be used either in a dive in CCIP or a very low leveled pass in CCRP. So it seems I might not be using them correctly. Thanks again for your help. Good job on the campaign Edited April 25, 2023 by Sylosis Windows 10-64bits, i7-8700k, GTX 1080Ti, 32 Gb RAM, MSI Monitor 32in 165Hz. Mirage 2000C, F5-E, Mig21bis, A10-C, FC3, F-18, AV-8B N/A, F-14, F-16, SuperCarrier
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