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Posted

Will we ever get the ability to look under the NVGs without having to use Mods?  As it stands, I don't think there's a mod that works with the AH-64 (I could be mistaken).

It would be great to be able to look under the NVGs while in the CPG seat, and use the FLIR on the TEDAC screen simultaneously.

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i9 12900k @ 4.9ghz, 64gb RAM

Nvidia RTX 3090

Windows 11 x64

Pimax Crystal

VP Force Rhino w/RS F16GRH, Virpil TCS Rotor Plus AH-64 Collective, BRD F1 Pedals, WH Throttle, FSSB R3 w/WH Grip, PointCTRL v2

Posted
8 hours ago, heloguy said:

Will we ever get the ability to look under the NVGs without having to use Mods?  As it stands, I don't think there's a mod that works with the AH-64 (I could be mistaken).

It would be great to be able to look under the NVGs while in the CPG seat, and use the FLIR on the TEDAC screen simultaneously.

I'm using Tacca's NVG mod.

 

Screen_230516_090833.jpg

Posted

Thanks man, just installed it, and it still works.  I realized I was using the 3dmigoto mod, and you have to do a special install to get it to work with MT.

Tacca's works alright, but I mainly play in VR, and you can't adjust the eye span, which leaves you with the "tubes" slightly offset outboard.  Still better than stock.

Either way, this is probably more of a "Core DCS" feature, but I really wish they realistically modeled NVGs.  You should be able to move the tubes in and out, and adjust the elevation.  Maybe I'm asking too much, but at least the ability to have a portion of the bottom of the screen unaffected by the NVG shader so you can "look under them" should be standard with the stock sim.

 

i9 12900k @ 4.9ghz, 64gb RAM

Nvidia RTX 3090

Windows 11 x64

Pimax Crystal

VP Force Rhino w/RS F16GRH, Virpil TCS Rotor Plus AH-64 Collective, BRD F1 Pedals, WH Throttle, FSSB R3 w/WH Grip, PointCTRL v2

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