Draken35 Posted November 23, 2023 Share Posted November 23, 2023 Thanks! Link to comment Share on other sites More sharing options...
GOZR Posted December 6, 2023 Share Posted December 6, 2023 DOSCRIPT ACTION at MISSION START ????? how ? where? we need this for dummies... sounds great but... Link to comment Share on other sites More sharing options...
GOZR Posted December 6, 2023 Share Posted December 6, 2023 On 5/20/2023 at 10:57 AM, cfrag said: DOSCRIPT ACTION ? Link to comment Share on other sites More sharing options...
cfrag Posted December 6, 2023 Author Share Posted December 6, 2023 In Mission editor, click on the "Set Rules for Trigger" tool A panel opens to edit your trigger rules. Ignore whatever is already there, don't panic. Note the panel is divided in three vertical panes. Click on NEW on the left to create a new trigger, and choose TYPE "4 MISSION START" from the pop-up Choose whatever you like for name, I recommend 'run stop gaps" Look at the right side for 'ACTIONS' (ignore the middle "conditions" pane) Click NEW to create a new action for this trigger, and choose 'DOSCRIPT' from the pop-up Paste the entirety of the script in the dinky little box You are done. Link to comment Share on other sites More sharing options...
cfrag Posted February 27 Author Share Posted February 27 Version 1.1.0 - 20240226 This version fixes a rare bug when players immediately re-spawn in their helicopters after a crash Enjoy, -ch 1 Link to comment Share on other sites More sharing options...
Killg0re NL Posted March 12 Share Posted March 12 Hmz, Stopgap works for the default DCS units. But units from mods are not displayed, any clue what i have missed? On the local machine, the mods show. on the dedicated they don't. Link to comment Share on other sites More sharing options...
cfrag Posted March 12 Author Share Posted March 12 50 minutes ago, Killg0re NL said: On the local machine, the mods show. on the dedicated they don't Stopgap works by creating static objects that use the same DCS type identifier as the player model. If they do not show up on clients I’m *guessing* that this is because they create nothing on the server, and that nothing then gets synched to the clients. I propose that you try this: also install those mods on the server and all clients. This is just an educated guess, I have no experience with mods. Link to comment Share on other sites More sharing options...
Killg0re NL Posted March 12 Share Posted March 12 57 minutes ago, Killg0re NL said: Hmz, Stopgap works for the default DCS units. But units from mods are not displayed, any clue what i have missed? On the local machine, the mods show. on the dedicated they don't. Hmz, it seems sorted, not sure what it was. As it was working on another machine. (mods are/where on server, and local machine's) Link to comment Share on other sites More sharing options...
cfrag Posted March 18 Author Share Posted March 18 Version 1.1.1 - 20240318 This version adds filtering for client planes that start "From Runway" Enjoy, -ch 1 Link to comment Share on other sites More sharing options...
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