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  • 3 weeks later...
Posted (edited)

Yes, at last ! Long time I did not tried the Mirage F1, tryed again recently and noticed very appreciable improvements of FM. It now act as flyable aircraft. No surprise, it has hard time against agile opponents (such as F-5) and the telemetry gun sight is... well, maybe I did not understand how it work (I guess this is the same as the Mirage 2000, but without the "snake", which is even worst)... Anyway, Mirage F1 is not the dogfighter of the year, but is now at least quike hard to hit.

I think improvements can be done by fine tuning the controls logics to do a better "translation" of real-stick reistance variations (ARTHUR, etc). Current setup with ratio set to 50-60 si good, but I think some more tweeks with non-linear curves can be better.

Edited by sedenion
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