Jump to content

Is it possible to manage settings for Map Objects with lua script or other?

Recommended Posts

Hi all

I am trying to create a mission where a building has to be destroyed with a 2,000 lbs guided bomb, but where you'd first go "roof knocking" by detonating a Maverick over the building to warn off nearby civilians. Only problem is, this three storey building gets destroyed by the impact of the Maverick. And it has to be a Map Object, because there are no multi-storey residential or commercial buildings among the static objects.

So I'm wondering...

Would it be possible to make a script that increases the "life" points of a Map Object, or to make it "immortal" like you can do with units?

Or would it somehow be possible to make a zone within which only certain weapons have effect?

Any help with this would be so much appreciated - I've spent many hours fiddling with this already.



Edited by Nix Mills
Link to comment
Share on other sites

I'm not aware of any methods to respawn map objects. It would be better if you made the target a static object, which you can respawn if needed.

Creator & Developer of XSAF ::An AI model that wants to kill you, and needs no help from humans.

Discord: PravusJSB#9484   twitch.tv/pravusjsb  https://www.patreon.com/XSAF  https://discord.gg/pC9EBe8vWU https://bmc.link/johnsbeaslu

Work with me on Fiverr: https://www.fiverr.com/pravusjsb

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Create New...